Search found 10 matches
- Tue Jun 05, 2012 10:19 pm
- Forum: Ideas/Suggestions
- Topic: The prince
- Replies: 25
- Views: 13916
- Thu May 31, 2012 11:01 pm
- Forum: Ideas/Suggestions
- Topic: Grouping units for different situations
- Replies: 2
- Views: 2065
- Thu May 31, 2012 10:57 pm
- Forum: Ideas/Suggestions
- Topic: Biologic warfare
- Replies: 7
- Views: 4661
- Thu May 31, 2012 12:50 am
- Forum: Ideas/Suggestions
- Topic: Biologic warfare
- Replies: 7
- Views: 4661
- Thu May 31, 2012 12:48 am
- Forum: Ideas/Suggestions
- Topic: Biologic warfare
- Replies: 7
- Views: 4661
Imagine it like in the medeval times when someone foreign came into contact with another group of people. Both would introduce a disease that the opposite had no immunities to it, it would cause so many fatalities until it was whittled down to the population that had some form of resistance to it. C...
- Wed May 30, 2012 12:59 am
- Forum: Ideas/Suggestions
- Topic: Biologic warfare
- Replies: 7
- Views: 4661
Biologic warfare
How about if an attack goes out to a forein city that is relativey far away there is a possibilty of bringing back a disease to the original city that would kill so many troops. This could be helpful to the poor sap getting hit by 20 attacks from all around. And it would have to be if the city was a...
- Tue May 29, 2012 12:11 am
- Forum: Ideas/Suggestions
- Topic: Four leaf clover farm
- Replies: 1
- Views: 1594
Four leaf clover farm
It seems that luck is always negative and i dont like losing 125 scouts to like 4 cuz i had -15 luck. What about if there was an attachment to the farm where you could grow 4leaf clovers to increase luck. It would cost a decent sum and it would disappear after an attack. Essentially it would be like...
- Mon May 28, 2012 11:54 pm
- Forum: Ideas/Suggestions
- Topic: Diplomacy on map
- Replies: 4
- Views: 3327
- Wed Apr 11, 2012 6:27 pm
- Forum: Ideas/Suggestions
- Topic: New units
- Replies: 1
- Views: 1589
New units
I think new defensive units would br a good idea. Things like tar pourers that were really good at destroying siege weapons before they could damage you. Also maybe a prison where you could capture units and turn them into yours if you won on the defensive
- Sat Apr 07, 2012 9:54 pm
- Forum: Ideas/Suggestions
- Topic: Tar pourers
- Replies: 0
- Views: 1447
Tar pourers
I think that as a new unit to put on the walls would be tar pourers. They could be effective at destroying siege weapons (ex. Kill some rams before they could weaken wall) but they would be unable to attack because of their stationary means of defense