Search found 10 matches

by Coolcat4days
Tue Jun 05, 2012 10:19 pm
Forum: Ideas/Suggestions
Topic: The prince
Replies: 25
Views: 13916

I dont know about a leader. I feel it would become too powerful. Anyone who has ever played halo wars can tell you that. In case u dont know what halo wars is, it is is an rts
by Coolcat4days
Thu May 31, 2012 11:01 pm
Forum: Ideas/Suggestions
Topic: Grouping units for different situations
Replies: 2
Views: 2065

What if new housing buildings were made to accomodate 3 major groups. Then you could just automatically train troops for the squad in the houses
by Coolcat4days
Thu May 31, 2012 10:57 pm
Forum: Ideas/Suggestions
Topic: Biologic warfare
Replies: 7
Views: 4661

I think your right. To be honest that is a better idea than mine if it would be incorperated into the game. Going with that you could even do the same thing with rats.
by Coolcat4days
Thu May 31, 2012 12:50 am
Forum: Ideas/Suggestions
Topic: Biologic warfare
Replies: 7
Views: 4661

Sorry i didnt say this before but once there was an infection the city could not be infected by that region again.
by Coolcat4days
Thu May 31, 2012 12:48 am
Forum: Ideas/Suggestions
Topic: Biologic warfare
Replies: 7
Views: 4661

Imagine it like in the medeval times when someone foreign came into contact with another group of people. Both would introduce a disease that the opposite had no immunities to it, it would cause so many fatalities until it was whittled down to the population that had some form of resistance to it. C...
by Coolcat4days
Wed May 30, 2012 12:59 am
Forum: Ideas/Suggestions
Topic: Biologic warfare
Replies: 7
Views: 4661

Biologic warfare

How about if an attack goes out to a forein city that is relativey far away there is a possibilty of bringing back a disease to the original city that would kill so many troops. This could be helpful to the poor sap getting hit by 20 attacks from all around. And it would have to be if the city was a...
by Coolcat4days
Tue May 29, 2012 12:11 am
Forum: Ideas/Suggestions
Topic: Four leaf clover farm
Replies: 1
Views: 1594

Four leaf clover farm

It seems that luck is always negative and i dont like losing 125 scouts to like 4 cuz i had -15 luck. What about if there was an attachment to the farm where you could grow 4leaf clovers to increase luck. It would cost a decent sum and it would disappear after an attack. Essentially it would be like...
by Coolcat4days
Mon May 28, 2012 11:54 pm
Forum: Ideas/Suggestions
Topic: Diplomacy on map
Replies: 4
Views: 3327

Plus once you get a fully upgraded city the color blends in with the moat
by Coolcat4days
Wed Apr 11, 2012 6:27 pm
Forum: Ideas/Suggestions
Topic: New units
Replies: 1
Views: 1589

New units

I think new defensive units would br a good idea. Things like tar pourers that were really good at destroying siege weapons before they could damage you. Also maybe a prison where you could capture units and turn them into yours if you won on the defensive
by Coolcat4days
Sat Apr 07, 2012 9:54 pm
Forum: Ideas/Suggestions
Topic: Tar pourers
Replies: 0
Views: 1447

Tar pourers

I think that as a new unit to put on the walls would be tar pourers. They could be effective at destroying siege weapons (ex. Kill some rams before they could weaken wall) but they would be unable to attack because of their stationary means of defense

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