Search found 56 matches

by bozden
Sun Apr 22, 2012 6:28 am
Forum: Ideas/Suggestions
Topic: Put the name of the realm everywhere
Replies: 0
Views: 1354

Put the name of the realm everywhere

I think the name of the planet should be seen on every screen. When you play in a lot of worlds and your play got interrupted by real life, when you return you might get lost. The only way to learn on which world you were is to go to the portal page.
by bozden
Sun Apr 22, 2012 2:18 am
Forum: Ideas/Suggestions
Topic: UI improvements
Replies: 2
Views: 2477

Duke24 wrote:What exactly are you saying in #2? To remove the Portal?


No, I mean the City Hall screen. Where there are the bigger buttons/icons. When clicking a city in the portal, you go there. Instead you can go directly to buildings screen and you may have the buttons on top or bottom.
by bozden
Sat Apr 21, 2012 1:57 pm
Forum: Ideas/Suggestions
Topic: Troop migration
Replies: 1
Views: 1782

Troop migration

It is very intuitive to create units in one city and send them to be located in another. Not like "support", but permanently (like resources). Farm will be freed in the source and used in the destination of course.
by bozden
Sat Apr 21, 2012 1:52 pm
Forum: General
Topic: Too many worlds
Replies: 2
Views: 2510

Hmmm. Tough situation :)
by bozden
Sat Apr 21, 2012 7:43 am
Forum: Ideas/Suggestions
Topic: UI improvements
Replies: 2
Views: 2477

UI improvements

Just a few useful ideas: ⋅ Allow horizontal scrolling between cities. E.g. when in city hall, a left/right gesture will swap to next/prev city. It's not easy to press the arrows on top left. ⋅ Put city general view screen icons (large ones) as small icons in a row at the top and ...
by bozden
Sat Apr 21, 2012 7:34 am
Forum: Questions
Topic: End of a World... when?
Replies: 6
Views: 5409

twood1 wrote:Make some ridiculously hard to capture city that a guild has to capture and then defend from other guilds for a certain period of time... Or a monument that requires ridiculous numbers of resources to build that opposing guilds have to try to destroy before it completes its final level


Like CIV :)
by bozden
Thu Apr 19, 2012 6:52 pm
Forum: Ideas/Suggestions
Topic: Cities with scholars flag
Replies: 5
Views: 4244

Sure, its a good idea
by bozden
Thu Apr 19, 2012 6:51 pm
Forum: Bugs
Topic: Check internet connection bug
Replies: 4
Views: 3289

Maybe that's from server side or Internet speeds. Maybe the program checks for a timeout period and pops up the error. If the server responds slowly or the line is filled with downloads, this may occur. Just setting a higher threshold could solve these. On the other hand I see that the phone drops t...
by bozden
Thu Apr 19, 2012 6:44 pm
Forum: Bugs
Topic: Dear Admin:
Replies: 2
Views: 2101

Just a thought: Was your warehouse full with lumber?
by bozden
Thu Apr 19, 2012 6:42 pm
Forum: Ideas/Suggestions
Topic: attack when it hits should take into account a changed situation from when launched
Replies: 6
Views: 4674

I'm with the OP.

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