Search found 234 matches
- Sun Jun 17, 2012 11:22 pm
- Forum: Questions
- Topic: Cost of Gold
- Replies: 1
- Views: 1773
- Sat Jun 16, 2012 5:45 pm
- Forum: Bugs
- Topic: Barbarian attack?
- Replies: 10
- Views: 7277
- Sat Jun 16, 2012 8:01 am
- Forum: Ideas/Suggestions
- Topic: Dont take resourses option
- Replies: 7
- Views: 4162
Dont take resourses option
When about to conquer a city i think it would be nice to have the option to not allow our troops to bring back the haul each time we send a scout and some backing troops as this hinders building after you conquer it. Then we wouldnt have to wait to start upgrading stuff once we finally take it over.
- Fri Jun 15, 2012 4:56 am
- Forum: Bugs
- Topic: Market bug
- Replies: 0
- Views: 902
Market bug
When i tranfer resourses from one of my cities to the others it does not refresh automatically for the completed exchange in the recieving citiy. I have to physically touch my market on the recieving city before the goods are updated in my bank. Utherwise resourses does not update???
- Thu Jun 14, 2012 10:59 pm
- Forum: Bugs
- Topic: Does not recognize wifi - Valor only
- Replies: 16
- Views: 9981
- Thu Jun 14, 2012 4:40 pm
- Forum: Ideas/Suggestions
- Topic: Choice of haul
- Replies: 4
- Views: 3039
Heres a thought. How about allowing us the ability to control how many resourses our troops bring back of a particular resourse from a batlle. Like on a slider in % or something Example 100% wood 0% clay 0% iron Or 20% wood 80% clay 20% iron Instead of having it all equal amounts The way i see it i...
- Tue Jun 12, 2012 2:57 am
- Forum: Ideas/Suggestions
- Topic: Lines on map to connect cities
- Replies: 1
- Views: 1966
Lines on map to connect cities
Ok so im looking at my map and im searching to where i am in relavance to my other guild members by freely moving the map around i find myself getting a little confused and lost so that got me thinking How about pluging in coordinates 000,001 and 100,002 for example into the map and having a visable...
- Mon Jun 11, 2012 11:44 pm
- Forum: Ideas/Suggestions
- Topic: Speed up for all queued items
- Replies: 1
- Views: 1417
Speed up for all queued items
Instead of one speed up for the first queued item how about letting us use speed up on the rest of the que. so if i purchase que extender i could buy a speepup for each of the 5 items in the que
- Mon Jun 11, 2012 11:39 pm
- Forum: Ideas/Suggestions
- Topic: 60 gold for a 6hour speed up?
- Replies: 3
- Views: 2529
The point is i have an upgrade that is sceduled for just over 4 hours. Speed up of 2.5 hours i wouldnt use nor would i use an 8 hour speedup which is too cosly but a 6 hour speed up id be more inclined to purchase as my upgrads get closer to that 6 hour time frame then as they get closer to 8 hours ...