Search found 8 matches
- Fri Jun 01, 2012 3:29 pm
- Forum: General
- Topic: Changes to Chaos on Worlds opened on/after June 6th
- Replies: 278
- Views: 186739
@worldbuilderlov, hmm well with 40 attacks I can spread out loses for one. Making for 48 hour regen roughly. In my world. I can hide scholars more easily. I can send clearing waves for ram/ballista attacks. Or send full attacks with scholars in each wave. The option are numerous. 40 cities isn't th...
- Thu May 31, 2012 2:52 pm
- Forum: General
- Topic: Changes to Chaos on Worlds opened on/after June 6th
- Replies: 278
- Views: 186739
I've posted numerous times about this. And repost so people can read it again who do not go back through and read all the post. And again chaos whatever, I can take it or leave it. I've hold spots open for days to take cities from people who over use chaos. No biggie. I've held spots open at all di...
- Thu May 31, 2012 1:18 pm
- Forum: General
- Topic: Changes to Chaos on Worlds opened on/after June 6th
- Replies: 278
- Views: 186739
Really poco. Without chaos you wouldn't have got where you are now. You wouldn't stand a chance against me. I guarantee it. Your just upset because someone might actually beat you now. Poor poco. I hear sim city needs more players. Stuckmojo, I think you are missing the point friend its not about u...
- Thu May 31, 2012 12:49 pm
- Forum: General
- Topic: Changes to Chaos on Worlds opened on/after June 6th
- Replies: 278
- Views: 186739
I think that 15 attack limit is only problematic due to another deficiency in the game play, that of troop movements. In real warfare, you would move troops to front or rear lines depending on your intent. For example, if I establish a frontline, I would advance troops there to fortify frontline cit...
- Thu May 31, 2012 10:07 am
- Forum: General
- Topic: Changes to Chaos on Worlds opened on/after June 6th
- Replies: 278
- Views: 186739
You are right and very wrong chaos is a great tool for the 40 hour walk but what u have done is created a stailmate people will be afraid to attack now for the chance of losing there city's and like several have said how do u keep a city deep in enemy territory this is proof of another screwing we ...
- Thu May 31, 2012 9:32 am
- Forum: General
- Topic: Changes to Chaos on Worlds opened on/after June 6th
- Replies: 278
- Views: 186739
Finally a comment worth reading. People that have played this game when chaos was not around know how much more fun a game was before chaos was implemented. One 1 thing a see wrong in this... Is that is doesnt address the hellfire attack exploit. Hellfire attacks is the whole reason the chaos was p...
- Thu May 31, 2012 8:53 am
- Forum: General
- Topic: Coalition Crap
- Replies: 17
- Views: 11022
- Thu May 31, 2012 8:28 am
- Forum: General
- Topic: Changes to Chaos on Worlds opened on/after June 6th
- Replies: 278
- Views: 186739
I own a software company and have built online games so I understand both the principles of game design and the technical limitations you are trying to address. That said, I totally agree with the removal of the chaos exploit, yes it’s an exploit but one that became a necessity due to a key game pla...