Search found 27 matches

by Goatmaster
Mon Jun 04, 2012 12:03 am
Forum: Ideas/Suggestions
Topic: Let people send waves at specific times
Replies: 24
Views: 14134

In the new worlds there is no chaos so that would fix that exploit. And you could also put a cap on the walk time as your furthest walk time to that place from any of your cities to prevent infinate chaos or super long attacks. Thos people chaosing would lose those commanders for however long they w...
by Goatmaster
Sun Jun 03, 2012 12:36 pm
Forum: Ideas/Suggestions
Topic: Let people send waves at specific times
Replies: 24
Views: 14134

Let people send waves at specific times

It would be great to allow players to send waves at a slower pace that way they can time their sends and not have to wait 6 hours to send a clear wave. Like say there is a place where u can enter in the time you wish an attack to arrive as long as it dosen't go under the longest travel time for the ...
by Goatmaster
Sun Jun 03, 2012 12:31 pm
Forum: Ideas/Suggestions
Topic: Truce should allow troops to retreat
Replies: 3
Views: 2689

I agree. Truce seems unrealistic in the first place because both sides would have to agree to it for it to work. So you should make it so that at least people can save their scholars. Another suggestion would be to allow players to send waves at a slower pace that way they can time their sends and n...
by Goatmaster
Sun Jun 03, 2012 12:22 pm
Forum: Ideas/Suggestions
Topic: logging in with a cumputer.
Replies: 4
Views: 3159

Yes i think this would be nice. I really want to be able to scroll far out on the map but i have an iphone so it wont let me. This is frusturating cause u have to scroll around a ton and u get lost easily.
by Goatmaster
Sun Jun 03, 2012 12:16 pm
Forum: Ideas/Suggestions
Topic: Commanding your own supported army
Replies: 3
Views: 2973

What if you could only attack from one of your own cities that you have supported?
by Goatmaster
Sat Jun 02, 2012 11:06 am
Forum: Ideas/Suggestions
Topic: Now Im no math wiz so i suggest
Replies: 4
Views: 3606

Calculator and units overview help page. Then use an excel spread sheet if u really need too.
by Goatmaster
Sat Jun 02, 2012 11:04 am
Forum: Ideas/Suggestions
Topic: Hiding place
Replies: 13
Views: 8699

So if you can hide your resources all the time then you should be able to destroy the hiding place with ballista. I feel like being able to hide 100k of each resource will cause people to dodge incoming attacks because they wont be penalized for it if the attacker gets no resources. They save troops...
by Goatmaster
Sat Jun 02, 2012 10:59 am
Forum: Ideas/Suggestions
Topic: Carpenders
Replies: 7
Views: 4876

Ok so we all know how hard it is to take a city over if your guild is good at supporting.. In my world we have 20+ attacks on one of our members who ended up smack db in the middle of our biggest enemy. If he was allowed to fortify his wall it would never drop below 25 no matter how many rams and ba...
by Goatmaster
Sat Jun 02, 2012 10:48 am
Forum: Ideas/Suggestions
Topic: One Page Portal
Replies: 3
Views: 2833

I agree can you please allow us to reorder the cities in our portal page because i claim a new city and name it 13 for example and it goes in between my 2-4 cities randomly by chance because that is where the game puts it. This is frustrating organizationally as well as tactically when you are tryin...
by Goatmaster
Sat Jun 02, 2012 10:44 am
Forum: Ideas/Suggestions
Topic: Scouting Incoming Troops with Actual Scouts
Replies: 6
Views: 4881

Scouting Incoming Troops with Actual Scouts

Can the creators think about putting in an option where it would be possible to scout incoming attacks on your city with the use of scouts in that city? It would work just like a regular scouting report and your scouts would fight the incoming ones and if your scouts survived you would be able to te...

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