Search found 10 matches
- Mon Oct 29, 2012 9:40 pm
- Forum: Lore
- Topic: Aurora: Vision 4
- Replies: 19
- Views: 49302
Good old Wikipedia suggests that worms can be a symbol for renewal. It may not be that the worlds will end, but perhaps after a winner is declared, the world will reopen once again for players who joined to late to be a part of it. This is supported by the chasm in the earth, or in other words, the ...
- Mon Oct 08, 2012 5:11 pm
- Forum: Lore
- Topic: Aurora: Vision 1
- Replies: 154
- Views: 155249
I figure the crying is about the failure of past changes to be supported by the general population. The trials seem to suggest to me new competitions. Since we have had quite a few variables, I suspect this one is about the number of scholars or scholarships built since the beginning of the competit...
- Wed Aug 29, 2012 1:40 pm
- Forum: Bugs
- Topic: Cities gone
- Replies: 19
- Views: 10706
- Sun Aug 19, 2012 11:24 pm
- Forum: Ideas/Suggestions
- Topic: Guild Administration Features
- Replies: 0
- Views: 1369
Guild Administration Features
I wish I could move forums around to group them together better. What I would like as crown (warlord) and general privilege is the ability to edit a forum thread and have the option to move it up or down. I know making it sticky advances it up to the top, but you can only use that a few times and th...
- Sun Jul 22, 2012 10:07 am
- Forum: Ideas/Suggestions
- Topic: Influential cities
- Replies: 2
- Views: 2699
Influential cities
Does it bother anyone to see maxed out cities sitting beside a bunch of abandoned but not barbarianized cities? It does for me, so I had this idea. You know how morale works against you when attacking from a larger city to these small cities? What if the city had "influence" that would VERY slowly e...
- Sun Jul 22, 2012 9:58 am
- Forum: Ideas/Suggestions
- Topic: Battle experience
- Replies: 1
- Views: 1928
Battle experience
I would like to see a world where troops that have been in battle can gain experience. Some worlds allow you to research different levels of units, but in this case what I'm suggesting is a boost to stats of a veteran soldier. I was thinking the soldier would need to have both fought and killed enem...
- Sun Jul 22, 2012 9:45 am
- Forum: Ideas/Suggestions
- Topic: Battery indicator, time, and wifi strength
- Replies: 2
- Views: 2574
Agreed! I find that sometimes that switching the application focus away from valor to see other apps, or the time will result in a crash. And if that happens, for whatever reason you need to view all the forums, and visit each city to make sure the queues are correct. I find that running valor appea...
- Sun Jul 22, 2012 9:39 am
- Forum: Bugs
- Topic: Hiding place is ... hiding
- Replies: 13
- Views: 8301
Hiding place is ... hiding
I know it isn't a popular building upgrade, but I find that many times the hiding place isn't showing in my Town Hall's available buildings to be upgraded. Sometimes it is there when I have zero items in queue, and so I build my first upgrade, and it disappears very consistently for the second queue...
- Wed Jul 04, 2012 12:32 am
- Forum: Ideas/Suggestions
- Topic: Aurora's Blessing cost = subscription
- Replies: 6
- Views: 4671
I too am an engineer. Funny that! Anyways, I agree with this idea whole heatedly. One tweak I'd like to see is the ability to to have the purchase applied to a cellular bill, but I'm not sure apple would let that happen. That way it just becomes a part of my phone and possibly auto-renews. Early in ...
- Mon Jul 02, 2012 4:11 pm
- Forum: Ideas/Suggestions
- Topic: Guild specialization
- Replies: 3
- Views: 3213
Guild specialization
Guilds are a major part of game play in Valor. Here are a few suggestions I'd like to make: #1: roles internal to the guild: In the guilds I run and participate in, there are multiple crowned warlords for backup, as well as generals for recruiters, alliances, etc. I'd like to be able to identify the...