Search found 5 matches
- Mon Dec 10, 2012 5:04 pm
- Forum: Ideas/Suggestions
- Topic: Valor needs to change
- Replies: 22
- Views: 16476
Ah yes, in game forums: I love the concept, but it needs to be touched up. Since most of your hardcore players tend to use Kakao, have the forums designed for battle strategies instead. Have different levels of secrecy for each rank. Since it has an advantage over Kakao in that the information isn't...
- Mon Dec 10, 2012 3:51 pm
- Forum: Ideas/Suggestions
- Topic: Valor needs to change
- Replies: 22
- Views: 16476
Playmesh, This is my forth post. I love your initial concepts for the game, but you are heading in the wrong direction. You are not appeasing teenagers. Put the fast graphics where I need them. •Like a world map. Have the regions setup with a click to the individual ones. Have them color coded to th...
- Mon Dec 10, 2012 2:03 pm
- Forum: General
- Topic: New update complaint list...... Naturally
- Replies: 55
- Views: 33286
I have found a quick solution for the soon to be large players. I have named my cities the obvious "42" or whatever region first to consolidate as most have. It allows faster indexing. Right after the region, I have added the sub coordinate to allow me to reference 100 blocks at a time. For example:...
- Mon Dec 10, 2012 1:52 pm
- Forum: Bugs
- Topic: Incoming attacks
- Replies: 12
- Views: 9002
- Sun Dec 09, 2012 1:08 pm
- Forum: Ideas/Suggestions
- Topic: Valor needs to change
- Replies: 22
- Views: 16476
I am forced to agree with oneharleyrocker on most of his points. I have a list of issues I see myself. 1. Attacks not seen on individual city list. Very, very frustrating. Destroys players love for the game when the lag is the issue and not the player. I wonder how many players left the game because...