Search found 939 matches
- Thu May 31, 2012 7:08 pm
- Forum: Event Archive
- Topic: Discussion for 2.0 Valor Changes
- Replies: 163
- Views: 73220
It would be better to change it all worlds. Hopefully all the chaos lovers stay in there worlds. Never needed it in world 2. I guess it's a good thing you don't work for PlayMesh then. What's your game name, and what world are you playing in next? Maybe I'll come there and show you some other innov...
- Thu May 31, 2012 5:45 pm
- Forum: Event Archive
- Topic: Discussion for 2.0 Valor Changes
- Replies: 163
- Views: 73220
- Thu May 31, 2012 5:30 pm
- Forum: General
- Topic: Changes to Chaos on Worlds opened on/after June 6th
- Replies: 278
- Views: 178109
- Thu May 31, 2012 2:58 pm
- Forum: General
- Topic: Changes to Chaos on Worlds opened on/after June 6th
- Replies: 278
- Views: 178109
But we're not able to transfer troops between cities. I don't care what you do, you're not going to take a city with 100k defenders, under the current system, with only 15 attacks. It's funny - one of the things PlayMesh wants to do is make us rely on our guild mates more. I saw a marked drop in coo...
- Thu May 31, 2012 1:58 pm
- Forum: General
- Topic: Changes to Chaos on Worlds opened on/after June 6th
- Replies: 278
- Views: 178109
I hope you players leave that love chaos and can't live without it. You would not last a day in w1,2,3. None of these stupid upgrades you can buy. If you can only survive by Choasing your city you are a horrible game player. 15 attacks is plenty if you send attacks from multiple cities. Playmesh sh...
- Thu May 31, 2012 1:23 pm
- Forum: General
- Topic: Changes to Chaos on Worlds opened on/after June 6th
- Replies: 278
- Views: 178109
6 of one, half dozen of the other. Change this mid game and the quality of opponents will suffer, because folks will leave. It doesn't matter if you love or hate chaos, it has become a fundamental TACTIC. It can be defeated, as GODZ Guilds have proven in the past, and it can be a powerful tool when ...
- Thu May 31, 2012 6:05 am
- Forum: General
- Topic: Changes to Chaos on Worlds opened on/after June 6th
- Replies: 278
- Views: 178109
If there is no chaos then give us something we can use instead. My suggestion is that you give us a function that will allow use to give troops to other cities this way weaker players can be supported by the guild in a more sustainable way. This will be limited by the size of the farm but this way ...
- Thu May 31, 2012 5:29 am
- Forum: General
- Topic: Changes to Chaos on Worlds opened on/after June 6th
- Replies: 278
- Views: 178109
geez ppl. read the entire freakin post before you just throw your two cents in the ring. I swear half of this thread is just a regurgitation of something that was already posted several times. ineffable parroting at best.. read. think. act. if we were all just a little more aware and cooperative, t...
- Thu May 31, 2012 4:22 am
- Forum: General
- Topic: Changes to Chaos on Worlds opened on/after June 6th
- Replies: 278
- Views: 178109
Agree on the server issues - they are not fixed. We ran a test yesterday to see what the new limits were and it took me 20 minutes for the game to unfreeze after some of those attacks landed. PlayMesh claims chaos is unrealistic - so are many concepts in this game, most of them already mentioned her...