LordSeaice wrote:If you are of mind that a story line is a must, please make it an optional part that does not need to be completed or watched to continue further into the game, like a skip button. I already, at times spend more time on Valor than I should, like a lot of others would like to spend less time on tedious tasks such as scholarships purchases (you have heard this before) or watching a compulsory video or story book. I do like giving the game more of a background overall for those who want to be informed. IMO the players of our guilds/alliance, when working together make the storyline, pure and simple!
LordSeaice, we are totally on the same page. Valor is a strategy game. It's not an rpg. We're not going to make lore something that gets in the way of gameplay.
What we want to do with lore, which you can find out more about if you check out our
lore video, is to help players see the big picture of the game as it evolves. With most games, when there's an update, you just download the patch, the rules change with no explanation, and you continue playing. Our new update, coming out in a few months, is going to be a historical event within the world of Valor, one that in-game characters are already sensing and anticipating.
If you're interested in interacting with those characters, and learning about what they know about upcoming changes, then I think that can really enhance your experience of the game and help you to see your guild's battles as they exist on a bigger timeline. But if that's not something you want to know about, then power to you, and fight on!