Jeal wrote:Idk a lot who actually gather out of the games to strategise are also the ones spending real money. It's a double edge sword. Anyways if we can't chaos any more than y can't I send more attacks from my other cities, that should be the aim right? For us to be able destroy completely once it's declared war?!! With this It seems a ploy to get ppl to truce more hence spend more which is being done when ppl gather outside using real-time chat and give advice between guild alliance. If there can be no chaos then the more cities I have the more I should be able to attack that's only fair.
I can understand this perspective, but the change to chaos was a game play decision. We don't think chaos makes much sense -- that a bunch of tiny armies from friends would be able to disrupt the progression of an enemy juggernaut. We like that there will be a lot of strain and tension around newly captured cities, it heightens the stakes considerably.
Our honest view is that the best way to increase revenue is make the game as great as we can make it. Games that rely on short term gimmicks to gouge users do fine, but that's now what we're after. We want Valor to grow and improve over the years, and we think removing chaos is a step in that process.