LordDespair wrote:Make a grace period that new cities cannot be launch on, that would balance out the chaos abuse and not ruin the game.
We're not particularly bothered by the idea of a single city being captured and recaptured multiple times. This is exactly how it works in the real world, and it's led to some of the most impressive and memorable battles/sieges of all time. Our hope is to replicate that feeling of epic battles -- we don't like the idea of conquering being guaranteed.