what do i need to conquer a barbarian?

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ShelbyGT
Knight
Posts: 32
Joined: Wed Dec 19, 2012 6:29 pm

what do i need to conquer a barbarian?

Postby ShelbyGT » Thu Feb 21, 2013 6:00 am

i know how to conquer barbarian cities and all...i have about 3 so far... but i want to know how you guys do it.. like how many of each troop type to send and what;s the best way to conquer it fast and efficiently... i would appreciate it if you guys told me some advice....thank you........!

RicoSuave01
Lancer
Posts: 4
Joined: Thu Feb 21, 2013 8:05 am

Postby RicoSuave01 » Thu Feb 21, 2013 8:08 am

Basically the more troops you have the faster you cap it helps if your guild is helpful in capping barbs in these worlds but you want at least 300 zerks and about the same in knights to clear and cap your city this will allow faster lowering of moral on the barbs

ShelbyGT
Knight
Posts: 32
Joined: Wed Dec 19, 2012 6:29 pm

Postby ShelbyGT » Thu Feb 21, 2013 3:56 pm

Alright.. Thnx.. What I do is ... About 500 zerks... 100 sentries... About 50 rams ad about 100 knights

TheHeartlessKiller
Guardian
Posts: 216
Joined: Mon Oct 08, 2012 7:24 pm
Location: NW Quadrant of Milky Way

Postby TheHeartlessKiller » Thu Feb 21, 2013 7:50 pm

How long do you wait to get barbs?! You have rams when you attack barbs? I use 300 zerks and 250 knights at least and use 250 lancers if needed

ShelbyGT
Knight
Posts: 32
Joined: Wed Dec 19, 2012 6:29 pm

Postby ShelbyGT » Fri Feb 22, 2013 5:37 am

TheHeartlessKiller wrote:How long do you wait to get barbs?! You have rams when you attack barbs? I use 300 zerks and 250 knights at least and use 250 lancers if needed

i usually wait until I have rams...that way the wall goes down and i dont loose about 10 zerks each time....with rams the walls goes down and i bring it alll the way to 1 or 0....then i only loose about 1 to 3 zerks....but it takes longer ... plus you have to look at your surroundings...if a lot of competition is around..then i take them as quick as possible..if not...then i wait more and create a bigger army..

Gibbo
Lancer
Posts: 1
Joined: Tue Feb 26, 2013 7:53 pm

Postby Gibbo » Tue Feb 26, 2013 7:55 pm

How many zerks are required to reduce the barb influence by 20 loyalty points?

Is this dependant on the size of the wall or any other factors?


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