Posted: Tue Sep 25, 2012 8:39 am
I was going to hold off on any comment until I tried to play the game at least for a few hours and experience for myself what the new GUI means for me.
Well so far I can only say I agree with all the critisism I have read so far. You must realy NOT want us to be able to read the new top bar when we are not in a darkened room. Has any developer tried to read the info while being outside in a bright daylight? Brown on brown may be a nice THEME for designers but it is impossible to read.
It is the same as a while ago when you decided to make the background on the map a dark colour. Suddenly the cities on the map were a lot less clear. Would be nice if you reversed that too.
Not that I am colourblind or anything like that but did you ever consider people that cannot see too well?
I play in 2worlds where I have around 70 cities. I can tell you I do not like most things in the upgrade. The place of the clock and the date was no problem, they were not realy blocking any info, where they are now uses up valuable space on that bar.
Showing just the free food does not help me determining whether I have a full city with lots of troops or a city that has been under attack and now has no troops and a nearly destroyed farm. Many flaws in the new design have been pointed out, I am not going to repeat them all but let me assure you, I wil NOT give this version anywhere near 5 stars.
Did you read the suggestion of creating a beta group? I know that may be hard to set up as Apple allows only app downloads from Apple stores but talk to them about it. It would save you a lot of well meant but serious design mistakes. Some things may look good in design, may even look good during simple testing and wil only show the problem during actual serious game playing.
Well so far I can only say I agree with all the critisism I have read so far. You must realy NOT want us to be able to read the new top bar when we are not in a darkened room. Has any developer tried to read the info while being outside in a bright daylight? Brown on brown may be a nice THEME for designers but it is impossible to read.
It is the same as a while ago when you decided to make the background on the map a dark colour. Suddenly the cities on the map were a lot less clear. Would be nice if you reversed that too.
Not that I am colourblind or anything like that but did you ever consider people that cannot see too well?
I play in 2worlds where I have around 70 cities. I can tell you I do not like most things in the upgrade. The place of the clock and the date was no problem, they were not realy blocking any info, where they are now uses up valuable space on that bar.
Showing just the free food does not help me determining whether I have a full city with lots of troops or a city that has been under attack and now has no troops and a nearly destroyed farm. Many flaws in the new design have been pointed out, I am not going to repeat them all but let me assure you, I wil NOT give this version anywhere near 5 stars.
Did you read the suggestion of creating a beta group? I know that may be hard to set up as Apple allows only app downloads from Apple stores but talk to them about it. It would save you a lot of well meant but serious design mistakes. Some things may look good in design, may even look good during simple testing and wil only show the problem during actual serious game playing.