Valor Priorities

General topics and discussion on Valor.
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LordFirefall
Posts: 1002
Joined: Thu May 31, 2012 4:15 am
Location: Montival

Postby LordFirefall » Mon Jul 07, 2014 5:00 pm

Ayses wrote:My only worry with no ghosting now is that it may encourage a higher usage of spies.


Higher than it already is? I guess anything is possible.
W95 Praetorian Guard Guild Leader
Kakao: LordFirefall or Firefall

SirBlazeALot420
Knight
Posts: 92
Joined: Mon Aug 12, 2013 3:55 am

Postby SirBlazeALot420 » Mon Jul 07, 2014 5:26 pm

Well it is good to see something is getting done. Glad world clean up will be made much faster

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Kingjason666
Knight
Posts: 87
Joined: Sun Mar 18, 2012 7:50 am

Postby Kingjason666 » Mon Jul 07, 2014 6:03 pm

Well done quark as GUildmasters we are glad to see quark is listening to the people.

I would like to see old worlds closed as well though

Trident118
Lancer
Posts: 4
Joined: Fri Oct 12, 2012 6:51 pm

Postby Trident118 » Mon Jul 07, 2014 6:47 pm

When will we be able to leave old worlds? The answer is "we are working on it" for close to a year

Grayrider
Lancer
Posts: 2
Joined: Sat Dec 24, 2011 8:50 pm

Changes ghoadting

Postby Grayrider » Mon Jul 07, 2014 7:21 pm

I would much tether have, quicker response time, and a more stable platform then worrie about ghosting, my longest log in and switch worlds took 10 min. Not good.

Jharry
Lancer
Posts: 3
Joined: Mon Jul 07, 2014 7:28 pm

Postby Jharry » Mon Jul 07, 2014 7:32 pm

Give players the choice to eliminate old worlds that they have won, been capped out of or are no longer interested in participating in. Allow those that wish to remain in pre-world tree worlds the option to stay.

Cochise222
Lancer
Posts: 1
Joined: Mon Jul 07, 2014 9:31 pm

Postby Cochise222 » Mon Jul 07, 2014 9:56 pm

Fixing bugs does help the game. But to get more players IN the game, add old style legacy worlds with big maps, 1.5 world speed, 25 member guilds and 3 level research. Like the named worlds 1-50 or there about.

Rammys
Lancer
Posts: 2
Joined: Tue Apr 23, 2013 12:46 am

Postby Rammys » Mon Jul 07, 2014 11:00 pm

Please, dont forget to fix the negative scholar issues that allows nerd farming also and maybe finding a way to avoid all those alts around...

Infusion
Knight
Posts: 45
Joined: Mon Nov 14, 2011 11:34 pm

Postby Infusion » Mon Jul 07, 2014 11:57 pm

:)

A huge step in the right direction Quark. I realise this is a large undertaking. And I really hope you arent ****ed off about my constant nagging and bitching. It was for the betterment of the game. After getting rid of ghosting.... The rest of our list is peanuts comparitively.

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Tezza
Posts: 42
Joined: Sat May 05, 2012 6:30 pm

Rebirth?

Postby Tezza » Tue Jul 08, 2014 2:11 am

It's great to see things happening on the issues which have lessened the game for so many. Changes have to be good for all players to be truly beneficial. The key thing is separating game tactics from exploits. For example, almost 4 years ago when a player named KOBOL in the guild Fate in w1 posted his idea for what he called Trip Wires there was much enemy whining. A week later everyone was using it. Currently the ghosting being used is clearly an exploit lessening the game for the majority.

As for closing old worlds that had been addressed I thought. If we do go down that path it should be only be done after the newer worlds become much better.

The Lions and GuildMasters have tried to suggest changes and provide feedback to assist Quark in this process


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