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Ideal World 100 Specs

Posted: Sun Aug 12, 2012 2:30 pm
by Fritzsche
In a perfect world, the World 100 specs would look a little like this:

2.0 Unit Speed
2.0 World Speed
3 Research Levels
100 member guild limit

What I'm expecting however is a little like this:

1.0 Unit Speed
1.0 World Speed
1 Research Level
60 member guild limit

What does everyone else want for World 100?

Posted: Sun Aug 12, 2012 2:42 pm
by awsomator
If no special effects this.
2-2 unit/world speed 3 research 60 guild member.

Posted: Sun Aug 12, 2012 2:50 pm
by TheGhost
Make it like the first worlds, then you'll see who the true kings of Valor are.

Posted: Sun Aug 12, 2012 6:05 pm
by LordFirefall
True kings of Valor can adapt to a world, regardless of settings.

Posted: Sun Aug 12, 2012 6:45 pm
by TheGhost
Exactly right! By taking away all the extras we'll see who can adapt

Posted: Sun Aug 12, 2012 7:00 pm
by LordFirefall
Actually, I meant it the other way around. Taking away the extras that folks have used the entire time they've played gives the oldsters an unfair advantage. If the oldsters are so good, they can adapt and win, regardless of the settings. It would be their chance to prove their superiority.

Posted: Sun Aug 12, 2012 7:21 pm
by TheGhost
Us oldsters are winning world 69 right now

Posted: Sun Aug 12, 2012 7:35 pm
by LordFirefall
So you should have no problem in W10;)

Posted: Tue Aug 14, 2012 1:34 pm
by Tjs
@TheGhost. You are indeed right.
The talk around W1-5 as far I know is to join W100 and check out what the competition will be.
It would be really hilarious if there was to be guild limit 100!
Think about having the top players from the earliest worlds joining together in that one guild, or two guilds working together. :-)

World 10

Posted: Wed Aug 15, 2012 8:41 am
by Richie01
Me and my dragons have been tearing up world 10 and im tempted to go into w100, but as ive seen in the new worlds skill is replaced with how much money you spend. taking away the cash extras to help, you would really see who is best.