new update

General topics and discussion on Valor.
Juditha
Lancer
Posts: 17
Joined: Tue Sep 25, 2012 3:53 am

new update

Postby Juditha » Tue Oct 23, 2012 11:08 am

and it's not good again. when you are in stable or barrack you don't see how many of for example guards you have ?????

User avatar
LordFirefall
Posts: 1002
Joined: Thu May 31, 2012 4:15 am
Location: Montival

Postby LordFirefall » Tue Oct 23, 2012 11:16 am

Yes, instead of a number of troops for that type, you get recruit_possessed:... until you move to the next type of troop. It will then show the correct number to the troop you were on, but not for the one you are on now.

Walker
Lancer
Posts: 3
Joined: Tue Oct 23, 2012 11:11 am

Postby Walker » Tue Oct 23, 2012 11:20 am

Also, what is the "farm_building_label" under farm?!! They really need to fire their QA and find better tester.

DirtySouthATL
Guardian
Posts: 233
Joined: Sun Nov 13, 2011 10:57 am

Postby DirtySouthATL » Tue Oct 23, 2012 11:25 am

the labels you are seeing are the default format of the programming. MEANING, they pushed out an update that wasn't fully ready to go... lol

Slair13
Lancer
Posts: 4
Joined: Mon Sep 24, 2012 4:08 pm
Location: Tallahassee, FL

Postby Slair13 » Tue Oct 23, 2012 2:14 pm

Yes they need to change the variable name in the DB to reflect a shorter string. Or just remove the label so it just shows the value

goldenjet50
Lancer
Posts: 7
Joined: Mon Oct 22, 2012 10:11 pm

Note to PlayMesh

Postby goldenjet50 » Wed Oct 24, 2012 1:02 pm

We've far rather have updates that are clean & tested rather than "cool" stuff just for the sake of something new.

Orlor

Postby Orlor » Wed Oct 24, 2012 1:07 pm

goldenjet50 wrote:We've far rather have updates that are clean & tested rather than "cool" stuff just for the sake of something new.


Please do a restart of Valor and the correct text will show.


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