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new update

Posted: Tue Oct 23, 2012 11:08 am
by Juditha
and it's not good again. when you are in stable or barrack you don't see how many of for example guards you have ?????

Posted: Tue Oct 23, 2012 11:16 am
by LordFirefall
Yes, instead of a number of troops for that type, you get recruit_possessed:... until you move to the next type of troop. It will then show the correct number to the troop you were on, but not for the one you are on now.

Posted: Tue Oct 23, 2012 11:20 am
by Walker
Also, what is the "farm_building_label" under farm?!! They really need to fire their QA and find better tester.

Posted: Tue Oct 23, 2012 11:25 am
by DirtySouthATL
the labels you are seeing are the default format of the programming. MEANING, they pushed out an update that wasn't fully ready to go... lol

Posted: Tue Oct 23, 2012 2:14 pm
by Slair13
Yes they need to change the variable name in the DB to reflect a shorter string. Or just remove the label so it just shows the value

Note to PlayMesh

Posted: Wed Oct 24, 2012 1:02 pm
by goldenjet50
We've far rather have updates that are clean & tested rather than "cool" stuff just for the sake of something new.

Posted: Wed Oct 24, 2012 1:07 pm
by Orlor
goldenjet50 wrote:We've far rather have updates that are clean & tested rather than "cool" stuff just for the sake of something new.


Please do a restart of Valor and the correct text will show.