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Barbarian city impossible instant armies.

Posted: Sun Nov 18, 2012 5:01 am
by Catharsis
Goodbye Valor!!! Playmesh, since you decided to go heavy on the change and fill barbarian cities with thousands of troops between one attack and the next, thus rewarding active players by needlessly destroying their armies yet again, I have decided that this is it for valor for me. My last penny has been spent, and now I'm lobbying friends to do the same.

Posted: Sun Nov 18, 2012 5:20 am
by Aquisgran
I guess hou can say that... Nothing of valor was lost today... YEEAAAAAAAH

Posted: Sun Nov 18, 2012 12:45 pm
by Orlor
Catharsis wrote:Goodbye Valor!!! Playmesh, since you decided to go heavy on the change and fill barbarian cities with thousands of troops between one attack and the next, thus rewarding active players by needlessly destroying their armies yet again, I have decided that this is it for valor for me. My last penny has been spent, and now I'm lobbying friends to do the same.


You are confusing a glitch we are working on resolving (where an impossible amount of troops are instantly created at a barbarian/inactive player city) and a new feature we are beta testing.

Thousands of troops magically appearing in a barbarian city is not something that we purposefully created and we are working to eliminate that bug.

Posted: Mon Nov 19, 2012 2:12 am
by Qwerty
I hope you guys fix that asap because it seems to me that the bug is getting worse (or I just spawned unlucky) . In w94 I only had 1 of those close to me and it was a barb, in w104 I have 5 lords and barbs with 2,000-6,000 lancers in a city which really limits my farm potential because I have to avoid close ones and focus on more distant farm locations.

Posted: Mon Nov 19, 2012 11:02 am
by Jayleon
Orlor stated:
Thousands of troops magically appearing in a barbarian city is not something that we purposefully created and we are working to eliminate that bug.

Does Playmesh expect us to believe it is a glitch that Barb Cities, once the food trough of the masses, suddenly has a poisonous glitch of inserting lethal troops and increased wall building abilities. I think it is easier to believe that your staff is cheating in a war you called for in W100. Taking away the "Crack" from the farming junkies is a great way to thin the competition.

Remember the old adage in programming: Garbage in, Garbage out........ Game on Orlor!

Posted: Mon Nov 19, 2012 11:31 am
by LordFirefall
I can say from personal experience, it has been around since before W100.

Posted: Mon Nov 19, 2012 6:48 pm
by Brendone
Also, there is no one left from Playmesh in W100. It happens to inactive players to, and I know someone who joined a world and never played it, and when they checked back in their city had 6500/254 farm and 6400 lancers in it. I doubt that was intentional!

Posted: Mon Nov 19, 2012 7:02 pm
by KAM2000
It still needs to be fixed asap...this is taking ages, and how many troops have died because of a persistent error?

Posted: Mon Nov 19, 2012 7:11 pm
by LordFirefall
Last I heard, they were trying to find the cause of it.