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REAL Winners of the first Valor world
Posted: Fri Jan 25, 2013 4:59 pm
by RedRozay
REAL WINNERS OF FIRST VALOR WORLD
World: 130
Guild: Take No Prisoners
Beat this world around January 15th or so except for one glitched abandoned barb which we could not attack as "the cords could not be found.".....
Numerous emails to support. Nothing fixed.
We all went hard trying to get this first victory and we just got slapped in the face.
Posted: Fri Jan 25, 2013 6:35 pm
by RP505
Well said. We show nothing on the map but an abandoned village, which we repeatedly raised to Playmesh and now Quark without any replies. Now they tell us there is 1 city left to defeat but it die not even appear on the map. We have the screen shots to prove it.
Own up to the issues you already know about in your map displays and give credit where it has already been earned.
Posted: Fri Jan 25, 2013 8:10 pm
by RedRozay
Yup we got all the screen shots to prove it. Support just replied to us today after we saw another guild had placed first. Today they replied and told us the cords of the invisible city...
2 glitches in our world:
1 abandoned barb which we couldn't attack
1 invisible city we were unaware of
So lame.
Posted: Fri Jan 25, 2013 8:21 pm
by RedRozay
Here is the real victory condition:
Take out all human players
Take out all barbs
Take out all invisible cities
Take out all glitched cities
Posted: Sat Jan 26, 2013 7:18 pm
by Krumbz613
Quark games sent notification of their mistake! Congrats guys on being first winners and congrats to the other world winners as well! Good luck in the next world to both guilds!
Posted: Sat Jan 26, 2013 7:46 pm
by KingEvo
congrats guys.. looking forward to facing some of yah and seeing what yah really got
Posted: Sun Jan 27, 2013 2:07 am
by Leroyingo
Congrates red. We at world 125 know how you feel except our saga is still going on. We 'finished' last week but have 2 bug towns like your which still arent fixed, and in that time we have had about 20-30 respawns and also one day 12 cities showed up that were 4-5k, which were apparently always there but a glitch stopped them from being visable????? Hopefully through these worlds they get it all sorted so we can actually finish this world, and future worlds can run smoothly and be enjoyable rather than so frustrating to finish.
Posted: Sun Jan 27, 2013 5:42 am
by RedRozay
Yea sorry for the late reply. They fixed the issue and everything is fine now. Orlor is awesome!
Posted: Sun Jan 27, 2013 11:39 am
by RedRozay
Thanks everyone.
Leroyingo add me on kakao, I might be able to help. RedRozay