1) Scouting 2) Entering worlds
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- Lancer
- Posts: 11
- Joined: Wed May 09, 2012 10:07 am
1) Scouting 2) Entering worlds
Ok two questions- first, what are the exact specifications when scouting in a 1 tier world- basically, how is that sometimes I scout and see troop levels and other times I see troops, buildings and units outside.. Obviously it has to do with how many I send and how many the target city has. Second, my crew bounces to different worlds together and we try to join at different regions- why is it that if I pick a certain territory to enter, it chooses somewhere I didn't want to go? Like if I choose NW I get R22, weird. It would be great if we could choose an actual region to enter in, for strategy purposes. So exactly how does entering a world work? What are all the specs? Does it spiral out from the center as the world fills up? It'd be great to know this, or at least a more complex tutorial instead of making us all just figure everything out on our own. Thanks. orlar thanks for ur hard work bro
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- Guardian
- Posts: 209
- Joined: Mon Apr 02, 2012 8:20 am
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- Guardian
- Posts: 209
- Joined: Mon Apr 02, 2012 8:20 am
iCesarius wrote:I got a question that has been a debate, what does "Units outside the city" means?
1) Supporting units from other players that are positioned in front of your city to defend it
or
2) Troops from your city that you have sent out to Farm, Attack or Support?
It be # 2 as your guild mates are already inside supporting your city
Troops outside would be your own troops either out farming or supporting one of your own cities or a guild members
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