KingNugz wrote:I would LOVE a way to merge your attacks so that you have multiple attacks combined to 1 so they arrive at same time and do maximum damage, and a way to move troops around city to city so you could send troops from one city to another and use them there.
This has been discussed before. Look in the ideas/suggestions forum for everything. But the main issue with these two ideas is that it would cause an imbalance. Take these two scenarios. Cities A, B, C, D, and your city.
A has 20k zerks three hours out.
B has 5k guardians two hours out.
C has 7k knights an hour out.
D has five scholar waves with adequate escorts three hours and ten minutes out.
Your city withstand the attacks because of incoming support right before the zerks land killing them all and the scholars.
Now, if A, B, and C were combined, you'd stand no chance because 20k zerks, 5k guardians, and 7k knights will clear any city except the ones with an insane amount of troops. You'd be capped by the scholars with no time to send more support. Imbalance.
For your second suggestion. Same cities with same troops.
D is the stage city because it is right next to yours. The enemy has stationed 20k zerks, 5k guardians, and 7k knights plus the scholars and escorts already there. Launch the attacks and since you had no idea, you'd be capped within 30 minutes because you'd be cleared with no time to bring in support. Again, imbalance.
Thanks for reading! The full discussions are in the ideas/suggestions forum. Sorry if this is not up to par PwnLaw