Brendone wrote:Being able to abandon individual cities would be a great addition. I recently took over a small cluster of cities (2x30k, 3x15k, 2x8k) from a friend. A few days later a guild attacked and conquered the 5 good ones and ballistaed the other 2. They are too far from my main to be of any use to me, not to mention the guild just attacks and kills troops/buildings at their leisure. Sure I could fortify with thousands of troops from my other cities, but I'd rather just abandon them and get my 2 scholars back.
We've thought about the value of being able to demolish cities. It introduces some interesting strategy elements and also some potential exploits. I'd say it's under consideration, but unlikely to make it to development while we're working on the new slate of features.