Troop loss on undefended barbs

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lord4871
Lancer
Posts: 2
Joined: Tue Dec 27, 2011 12:08 pm

Troop loss on undefended barbs

Postby lord4871 » Tue Dec 27, 2011 12:10 pm

Why do I lose troops in barb camps that have no troops defending?

Kev265
Knight
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Joined: Sun Dec 11, 2011 4:22 am

Postby Kev265 » Tue Dec 27, 2011 1:10 pm

If you send too few troops like 50 you will loose some even if there is no walls

Ouweh
Knight
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Joined: Fri Dec 09, 2011 8:50 am

Postby Ouweh » Tue Dec 27, 2011 1:27 pm

Even barbarians can kill with their bare hands, that's no news is i?

Kev265
Knight
Posts: 77
Joined: Sun Dec 11, 2011 4:22 am

Postby Kev265 » Tue Dec 27, 2011 2:00 pm

Maybe there fakeing there death to claim health insurance

lord4871
Lancer
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Joined: Tue Dec 27, 2011 12:08 pm

Postby lord4871 » Wed Dec 28, 2011 12:15 am

I actually send 100 lancers and 25-50 berserkers to the barbs and still lose a few lancers even though the barb has no troops defended

Kev265
Knight
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Postby Kev265 » Wed Dec 28, 2011 1:46 am

What level wall does it have ? Bet you say about 6 lol

Goldnagger
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Joined: Sat Dec 24, 2011 12:04 pm

Postby Goldnagger » Wed Dec 28, 2011 2:22 am

Simply put, there are people in there besides troops. Workers, and people who build the buildings. They have to defend their own city. XD hope this helps

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Mr. O
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Postby Mr. O » Wed Dec 28, 2011 7:09 am

lord4871 wrote:I actually send 100 lancers and 25-50 berserkers to the barbs and still lose a few lancers even though the barb has no troops defended


This is normal behaviour. There is a basic defense that is associated with a barb city and its wall. A higher wall will have a higher % defense increase, but a wall also has a very basic actual defense attribute that does not require troops to multiply the % and will result in some troop losses.

As an example:
If you attack a city with a level 10 wall and zero troops, it can be similar in nature to attacking a city with a level 0 wall and 10 sentries.
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Thorvaald
Lancer
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Postby Thorvaald » Tue Feb 14, 2012 5:27 pm

Sorry I'm late to this but, I've lost 3 lancer & 3 berserker on an undefended city with no wall. Sent 93 lancers & 86 berserkers. Makes no sense to me. Another ? - why do you lose more troops if you send more? I figure it's a % but, if 50 L & 50 B take out the defenders with losses of 10 each why would you lose 20 each after sending 200?

Tooltip
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Postby Tooltip » Tue Feb 14, 2012 8:28 pm

It's the basic defense value of the barb city. It'll make more sense if you don't use the "civilian defense" explanation. You're right that even figuative defenders, could not cause you to lose the same percentage of troops in a larger wave.

I prefer to think of natural causes of death. Stagnant water, diseased rodents, exposure to the elements, angry deity, etc.


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