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Troop loss on undefended barbs

Posted: Tue Dec 27, 2011 12:10 pm
by lord4871
Why do I lose troops in barb camps that have no troops defending?

Posted: Tue Dec 27, 2011 1:10 pm
by Kev265
If you send too few troops like 50 you will loose some even if there is no walls

Posted: Tue Dec 27, 2011 1:27 pm
by Ouweh
Even barbarians can kill with their bare hands, that's no news is i?

Posted: Tue Dec 27, 2011 2:00 pm
by Kev265
Maybe there fakeing there death to claim health insurance

Posted: Wed Dec 28, 2011 12:15 am
by lord4871
I actually send 100 lancers and 25-50 berserkers to the barbs and still lose a few lancers even though the barb has no troops defended

Posted: Wed Dec 28, 2011 1:46 am
by Kev265
What level wall does it have ? Bet you say about 6 lol

Posted: Wed Dec 28, 2011 2:22 am
by Goldnagger
Simply put, there are people in there besides troops. Workers, and people who build the buildings. They have to defend their own city. XD hope this helps

Posted: Wed Dec 28, 2011 7:09 am
by Mr. O
lord4871 wrote:I actually send 100 lancers and 25-50 berserkers to the barbs and still lose a few lancers even though the barb has no troops defended


This is normal behaviour. There is a basic defense that is associated with a barb city and its wall. A higher wall will have a higher % defense increase, but a wall also has a very basic actual defense attribute that does not require troops to multiply the % and will result in some troop losses.

As an example:
If you attack a city with a level 10 wall and zero troops, it can be similar in nature to attacking a city with a level 0 wall and 10 sentries.

Posted: Tue Feb 14, 2012 5:27 pm
by Thorvaald
Sorry I'm late to this but, I've lost 3 lancer & 3 berserker on an undefended city with no wall. Sent 93 lancers & 86 berserkers. Makes no sense to me. Another ? - why do you lose more troops if you send more? I figure it's a % but, if 50 L & 50 B take out the defenders with losses of 10 each why would you lose 20 each after sending 200?

Posted: Tue Feb 14, 2012 8:28 pm
by Tooltip
It's the basic defense value of the barb city. It'll make more sense if you don't use the "civilian defense" explanation. You're right that even figuative defenders, could not cause you to lose the same percentage of troops in a larger wave.

I prefer to think of natural causes of death. Stagnant water, diseased rodents, exposure to the elements, angry deity, etc.