Hi guys
Im planning to make a defensive city. No workshop, no academy to maximize the number of troops i can produce. Good idea or bad? Thanks
Defense cities
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- Lancer
- Posts: 22
- Joined: Fri Mar 09, 2012 3:52 am
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- Knight
- Posts: 35
- Joined: Sat Feb 11, 2012 11:26 pm
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- Lancer
- Posts: 22
- Joined: Fri Mar 09, 2012 3:52 am
Hiding places are a waste.
In my attack cities I always have some lancers/ sentries... Then 60pct zerks and 40pct knights
In my defensive cities I have the same lancers/sentries then I produce guards exclusively. They are the best mobile defense force due to their speed and power.
Stagger your defensive cities evenly around your kingdom. I have 3 defensive cities, 6 offensive cities and 1 hybrid because it is off on its own a bit.
In my attack cities I always have some lancers/ sentries... Then 60pct zerks and 40pct knights
In my defensive cities I have the same lancers/sentries then I produce guards exclusively. They are the best mobile defense force due to their speed and power.
Stagger your defensive cities evenly around your kingdom. I have 3 defensive cities, 6 offensive cities and 1 hybrid because it is off on its own a bit.
In total hiding places cost maybe 10 people. I have all offense as I am in the number 2 guild with over 7,000,000 points. The guild ahead of me and a majority of top 20 guilds are in my alliance. 162 cities with a basic blueprint of 4000 gaurds, 2350 zerks, and 75 scout with plenty of room for scholars.
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- Lancer
- Posts: 22
- Joined: Fri Mar 09, 2012 3:52 am
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