Defense cities
timeoutmode wrote:Only 10 people for a lvl 15 hiding place? Do you level down your city hall to 25? Is it worth it to max your workshop, stable , and barracks?
I max out everything to get the 43,399 points. As you can see in my sig, I now have 181 cities and am developing a new basic blueprint involving 4000 zerks, with an unknown amount (as of now) of scouts, knights, and guards. The hiding place lvl15 takes 3 people to build, so I estimated about 10 for the total farm impact from lvl 1-15.
It may be fast but look at it like this 6424 x 50 (defense against infantry) is 321200 defence with no wall
5000 guards x 140 (defense against infantry) is 700000 without a wall
It may be fast but the guardian isn't to far behind the knight in terms of speed
And there power at defense is much better than a knights
Attacking wise the knight would win however if ur under heavy attack ur guild is gonna have to send some major reinforcements cause those knights are gonna drop like rocks and it takes like a week to rebuild
5000 guards x 140 (defense against infantry) is 700000 without a wall
It may be fast but the guardian isn't to far behind the knight in terms of speed
And there power at defense is much better than a knights
Attacking wise the knight would win however if ur under heavy attack ur guild is gonna have to send some major reinforcements cause those knights are gonna drop like rocks and it takes like a week to rebuild
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