Why why why?
Simultaneous attacks on a city ? Your changing the game play-mess or aren't players buying your crappy truce?
what has happened to Chaos?
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- Knight
- Posts: 39
- Joined: Sat May 12, 2012 6:01 pm
- Location: Somewhere in the Valorverse
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- Knight
- Posts: 39
- Joined: Sat May 12, 2012 6:01 pm
- Location: Somewhere in the Valorverse
LadyDelicious wrote:Time to "Rate" valor !!! No warning given to players ?
[2]
You just dont change a game gameplay in the middle of it. NEVER, EVER. Go back to your MAGIC KINGDOM where a fairy will comply with ur experiments playmesh. I'm out of this game, after months of playing and almost a hundred dollars spent. 1 star to you for being such disrespectful to your customers.
Well other than the 15 attacks per player on an enemy city (the only part of this that I hate given that support received isn't limited also), what's really the big deal? In real war you wouldn't just conquer a city in the heart of enemy territory would you? No. You'd move forward, conquering each area as you progressed ahead. If you need chaos to help you out, then you're either not a good player, or you're guild isn't a good guild and thus you prolly shouldn't be playing anyways
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- Lancer
- Posts: 22
- Joined: Sun Jun 17, 2012 11:40 pm
- Location: In Australia, NSW.
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- Knight
- Posts: 69
- Joined: Tue May 01, 2012 5:04 pm
To all of you who don't like the new chaos rules then don't play in new worlds. Chaos has always been a way for players to keep their allies out of harms way. People would keep the player in chaos for up to a week so they could build troops. The guild attacking that player couldn't do anything about it since there was always "chaos on the battlefield". Like some people at playmesh have said "they never wanted chaos...it has been exploited in many worlds and will be taken out".
Now you need to actually support guild members instead of waiting for them to be in trouble and put them in chaos for a few days. This gives players a chance to experiment with new strategies and invent some new ones. After all most techniques used have been used in the past 50 worlds.
For those of you who can't take making new steategies feel free to leave. New players are constantly downloading this app who have never heard of chaos and won't mind not having it. In a few months everyone left will either learn to live without chaos or will never know what it was.
Now you need to actually support guild members instead of waiting for them to be in trouble and put them in chaos for a few days. This gives players a chance to experiment with new strategies and invent some new ones. After all most techniques used have been used in the past 50 worlds.
For those of you who can't take making new steategies feel free to leave. New players are constantly downloading this app who have never heard of chaos and won't mind not having it. In a few months everyone left will either learn to live without chaos or will never know what it was.
Honestly how can you complain about chaos being taken out? All it ever was/is, is people taking advantage of server limitations. If you lived in this sort of medival time simulated by the game you wouldn't turn round and say "oh there's 40 sets of 1 lancer attacking that city so I'll leave it alone" would you?
Kudos to playmesh for finally fixing this
Kudos to playmesh for finally fixing this
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