43K maxed cities. Are they worth it?

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b3d3
Lancer
Posts: 16
Joined: Tue Apr 24, 2012 6:17 pm

Postby b3d3 » Fri May 18, 2012 10:02 pm

LoL

Asplundh is talking big..28k zerks in 1 city??WTF

GeneralZaphod
Lancer
Posts: 21
Joined: Thu Feb 09, 2012 10:47 am

Postby GeneralZaphod » Thu May 24, 2012 9:46 am

I disagree to some degree. Every maxed out building has a purpose going forward except the city hall, forge, and hiding place. Another advantage is more points, however more troops can help make that up.

1. Troop buildings: no brainer, you build troops faster. Max them out.
2. City hall: you can leave this lower. After attacks you can rebuild your wall fast. Any city at risk, you should leave this fairly high. I usually build this to 30 early and it gets my maxed out faster.
3. Forge: Once you build the academy you can drop this down. Haven't dropped it very far, though, if you drop below a threshold of an ability like guardians, do you loose it?
4. Market: always max. I use my markets like crazy selling on the open market, and also sending to other cities.
5. Resources: obviously leave at max.
6. Farm, max
7. Warehouse, max
8. hiding play, useless.
9. Wall, max.

Robinswar
Lancer
Posts: 7
Joined: Wed Jun 06, 2012 11:43 pm

Postby Robinswar » Sun Jun 10, 2012 3:09 pm

28k zerks? He has either defence with zerks from others or its a glitch

ChichWarrior14
Knight
Posts: 38
Joined: Thu Apr 19, 2012 8:26 pm

Postby ChichWarrior14 » Sat Jun 16, 2012 11:38 am

Just get academy and research whatever u need to downgrade to lvl 1 or 15 if u wanna feel safe

aydinspor
Lancer
Posts: 4
Joined: Thu Jun 07, 2012 10:11 am

Postby aydinspor » Fri Jun 29, 2012 10:24 pm

Optimum city levels:
-city hall -max 25
-stage -max 20
-barracks -if the city is a def city than max 20 (cavalry is more important than the infantry in def cities); if it is a striker city then max 25
-resources -max 30
-farm & warehouse -max 30
-market -max 20
-wall -max 25
-forge -if u researched all troops u will need in that city then drop it to level 0, u don't need it anymore so max 0
-hiding -useless, max 0
-every city should have academy
These r my city optimization in which u will have 20,924 troops population. If ur city pop is 43,999 than the max population of the troops u can build up in that city is 19,272 which means the opportunity cost of this luxry is 1,652 population.

-troops maximization
-in every city build up all of the troops because every one has a different speed which will help u to calculate optimum landing time to a city that u r doing a massive attack.
- for the striker cities, the best scenario is for every cavalry build up 2 infantries such as 8.000 axes plus 4.000 knights or 6,500 axes plus 3,500 guards.
-use less rams, I've only 25 rams in my cities and just using them in calculating the best landing time and making chaos. U don't need them. To break the wall from lvl 25 to lvl0 u need to have 325 rams means 1,350 population but instead of these rams u can build up axes or cavalry, depends on u, and u will lose only 11% of these population while attacking a city with lvl25 wall. 11% means 149 population. 1,350 vs 149. Guess which one is better.
Don't forget that this is a strategy game so u have to maximize ur wealth and power in order to rule ur reign.

I'm aydinspor in w54

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MechaStorm
Posts: 373
Joined: Wed Jun 27, 2012 9:15 pm

Postby MechaStorm » Sun Jul 01, 2012 10:46 pm

well... you may want to keep the forge at like 15 just in case someone takes out your academy

Karl302
Guardian
Posts: 150
Joined: Sat Dec 24, 2011 12:00 pm

Postby Karl302 » Wed Jul 04, 2012 11:50 am

I destroy any 40+ city I take my average city is in the 30s I like to have more troops than the look of a 40+ city

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LordFirefall
Posts: 1002
Joined: Thu May 31, 2012 4:15 am
Location: Montival

Postby LordFirefall » Wed Jul 04, 2012 12:32 pm

43k cities are totally worth it... As a target. I love to see them on enemy city lists as it means less resistance ;)

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MechaStorm
Posts: 373
Joined: Wed Jun 27, 2012 9:15 pm

Postby MechaStorm » Wed Jul 04, 2012 12:37 pm

yes less troops there to defend and easier to kill it

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MechaStorm
Posts: 373
Joined: Wed Jun 27, 2012 9:15 pm

Postby MechaStorm » Wed Jul 04, 2012 12:39 pm

i generally keep my cities around 25-35k. and fill them up with troops. no one has been able to break my city down yet. lol


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