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Posted: Thu Dec 19, 2013 5:29 am
by MyName999
„FightEmulator“, the attack simulator...
v1.87: initially posted
v1.88: merchants travel time were right only for 1k and 5k world; corrected for all worlds
minimal interface changes
v1.89: counting of recapping possibilities when simultaneous scholars landed was approximated; now count is exact
v1.90: added a delayed scholar landing “probability to invade” calculator
v1.91: some parameters had to be informed in order the simulation to work; created standards if these informations are blank
v1.92: minor VisualBasic bug corrected
v1.93: minor interface glitch corrected
v1.94: minor recapping information on delayed scholar landing calculator fixed
v2: added the 3 level troops fighting calculation; corrected count of recapping possibilities for simultaneous scholars landings; Quark inform on attack and defense power of scholars, but Valor’s in App simulator show none during attacks, so corrected in this way
v2.1: corrected a parenthesis error giving false probabilities of capping if city had fully respawned his loyalty
added recapping probabilities calculations
more accurate influence differences calculation

v2.11: corrected calculation errors about delayed scholars landing capping probabilities
erased the recapping calculations; I underestimated the possibilities, and wasn’t able solving this



My apologies... X-C

Posted: Fri Jan 03, 2014 4:35 am
by MyName999
„FightEmulator“, the attack simulator...
v1.87: initially posted
v1.88: merchants travel time were right only for 1k and 5k world; corrected for all worlds
minimal interface changes
v1.89: counting of recapping possibilities when simultaneous scholars landed was approximated; now count is exact
v1.90: added a delayed scholar landing “probability to invade” calculator
v1.91: some parameters had to be informed in order the simulation to work; created standards if these informations are blank
v1.92: minor VisualBasic bug corrected
v1.93: minor interface glitch corrected
v1.94: minor recapping information on delayed scholar landing calculator fixed
v2: added the 3 level troops fighting calculation; corrected count of recapping possibilities for simultaneous scholars landings; Quark inform on attack and defense power of scholars, but Valor’s in App simulator show none during attacks, so corrected in this way
v2.1: corrected a parenthesis error giving false probabilities of capping if city had fully respawned his loyalty
added recapping probabilities calculations
more accurate influence differences calculation
v2.11: corrected calculation errors about delayed scholars landing capping probabilities
erased the recapping calculations; I underestimated the possibilities, and wasn’t able solving this

v2.2: added the morale determination if attacker and defender cities sizes are informed

Posted: Thu Jan 09, 2014 4:56 am
by MyName999
[color="#FF0000"]!!! NEW FILE !!![/color]

“BuildingsNTroops Bible”, data on Valor’s stuff
(Excel document, viewable or to download, best viewed in Excel application / .pdf files)

Lots of data on buildings, for example enabling you to see advantages of building a City Hall lv30 compared to lv25 (gain of time) and compare it to the inconvenients (food usage, resources needs, ̷) .
Basic data about troops, with most advanced infos like KSA and KSD gain if killed, …

Posted: Thu Jan 09, 2014 6:03 am
by MyName999
„FightEmulator“, the attack simulator...
v1.87: initially posted
v1.88: merchants travel time were right only for 1k and 5k world; corrected for all worlds
minimal interface changes
v1.89: counting of recapping possibilities when simultaneous scholars landed was approximated; now count is exact
v1.90: added a delayed scholar landing “probability to invade” calculator
v1.91: some parameters had to be informed in order the simulation to work; created standards if these informations are blank
v1.92: minor VisualBasic bug corrected
v1.93: minor interface glitch corrected
v1.94: minor recapping information on delayed scholar landing calculator fixed
v2: added the 3 level troops fighting calculation; corrected count of recapping possibilities for simultaneous scholars landings; Quark inform on attack and defense power of scholars, but Valor’s in App simulator show none during attacks, so corrected in this way
v2.1: corrected a parenthesis error giving false probabilities of capping if city had fully respawned his loyalty
added recapping probabilities calculations
more accurate influence differences calculation
v2.11: corrected calculation errors about delayed scholars landing capping probabilities
erased the recapping calculations; I underestimated the possibilities, and wasn’t able solving this
v2.2: added the morale determination if attacker and defender cities sizes are informed

v2.3: minimal interface changes
added a troops lost <-> resources equivalency calculator

Posted: Fri Jan 10, 2014 4:24 am
by MyName999
“BuildingsNTroops Bible”, data on Valor’s stuff
v1.0: initially posted

v1.5: added troops speeds
added world and unit speed specifications to calculate building/recruiting times

Posted: Fri Jan 10, 2014 4:25 am
by MyName999
„SiegePlanner“, the updated BattlePlanner...
v1.1: initially posted
v1.11: interface improvements in order to work with >24h data
v1.12: created a summary sheet in order to copy data with possibility to paste in kakao, for example
v1.13: format of several cells optimized
locked the summary sheet for export in order not being able changing the needed formulas

v1.14: added a procedure to use the tool in order to snipe

Posted: Mon Jan 13, 2014 5:02 am
by MyName999
“BuildingsNTroops Bible”, data on Valor’s stuff
v1.0: initially posted
v1.5: added troops speeds
added world and unit speed specifications to calculate building/recruiting times

v2.0: added a City Building calculator; choose your buildings level and infos about your city is given

Posted: Mon Jan 20, 2014 5:15 am
by MyName999
“BuildingsNTroops Bible”, data on Valor’s stuff
v1.0: initially posted
v1.5: added troops speeds
added world and unit speed specifications to calculate building/recruiting times
v2.0: added a City Building calculator; choose your buildings level and infos about your city is given

v2.5: minor bugs corrections / minor interface changes / corrected several Quark’s wrong informations
added a City Hall automated time conversion calculator (enter your CH level and linked building time is given)

still working on correcting false Wiki infos seen and copied from Quark website

Posted: Wed Jan 22, 2014 4:35 am
by MyName999
“BuildingsNTroops Bible”, data on Valor’s stuff
v1.0: initially posted
v1.5: added troops speeds
added world and unit speed specifications to calculate building/recruiting times
v2.0: added a City Building calculator; choose your buildings level and infos about your city is given
v2.5: minor bugs corrections / minor interface changes / corrected several Quark’s wrong informations
added a City Hall automated time conversion calculator (enter your CH level and linked building time is given)

v2.51: error in formula giving wrong troops recruitment speedups corrected

Posted: Wed Jan 22, 2014 4:36 am
by MyName999
“The Valorous CookBook Project”, The recipes cookbook
Latest version from 2013-08-27: initially posted
v2013-09-09: minimal info changes

v2014-01-22: new recipe!