(7/24 @ 23:00 VT) First Legacy World Opening

Previous announcements and other threads rest here
Greyhigh
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Postby Greyhigh » Wed Jul 24, 2013 7:29 am

Sponge wrote:If victory conditions are in place in the new legacy worlds will all cities over 2k need to be capped like in tbs? If so this could be a problem due to the fact that the losing side can capture a lot of 10k barbs before they are destroyed so winning a world will take much longer. Victory conditions would probably need to be changed for legacy worlds. Maybe all cities under 12k are ignored when determining if a world has been conquered?

I would also like to hear what it will take for the top 3 guilds to be declared winners please. Admin or Greenthorne, could you please let us know?

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Postby tommyneder » Wed Jul 24, 2013 1:27 pm

good idea & well done Quark!

Question: Why not 18.00VT?
More worlds opened at this time.


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Greenthorne
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Postby Greenthorne » Wed Jul 24, 2013 5:44 pm

The first new Legacy World opened as of 23:00 VT! Enjoy!

We will also announce the winners of the Legacy World once that happens.
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Greyhigh
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Postby Greyhigh » Thu Jul 25, 2013 7:14 am

Greenthorne wrote:The first new Legacy World opened as of 23:00 VT! Enjoy!

We will also announce the winners of the Legacy World once that happens.

Yes, but we are asking what does it take to achieve this? Ie. Do we have to cap anyone over 1200pts etc...

Ryski
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Postby Ryski » Thu Jul 25, 2013 10:32 am

Greyhigh wrote:Yes, but we are asking what does it take to achieve this? Ie. Do we have to cap anyone over 1200pts etc...


World Info screen shows unlimited respawns, is this correct or a mistake?

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Postby LordFirefall » Thu Jul 25, 2013 2:52 pm

Ryski wrote:World Info screen shows unlimited respawns, is this correct or a mistake?


It's correct.
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Jothemaster
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Postby Jothemaster » Thu Jul 25, 2013 7:20 pm

Yay, barb farming
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KingEvo
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Postby KingEvo » Fri Jul 26, 2013 8:36 pm

i dont know how they will work that out for legacy but im in for the long run it will be months before its won and alot of people will quit..


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