Sponge wrote:If victory conditions are in place in the new legacy worlds will all cities over 2k need to be capped like in tbs? If so this could be a problem due to the fact that the losing side can capture a lot of 10k barbs before they are destroyed so winning a world will take much longer. Victory conditions would probably need to be changed for legacy worlds. Maybe all cities under 12k are ignored when determining if a world has been conquered?
I would also like to hear what it will take for the top 3 guilds to be declared winners please. Admin or Greenthorne, could you please let us know?