Posted: Wed Oct 24, 2012 11:10 am
I had an idea that would not be implemented for a while: Barbarian Hoards.
Bear with me on this. You know all the forests and mountains on the map? What if some of those were secret barbarian hoards that barbarians stashed their extra resources in? Players could find these hoards by scouting mountains and forests. Hoards would be defended by barbarians, but you could attack hoards and station your own troops there. These are not cities you can own, rather when you send your troops to control a hoard, they disguise themselves as barbarians and send the resources that the barbarians bring to them to whatever city you sent them from. There are no buildings in the hoard you can upgrade, and you cant train troops from the hoard. However, barbarians will eventually find out your troops arent really barbarians and will attack them regularly. You can lessen how often they attack by researching barbarian culture and thereby improving your soldier's disguise. Also, you will be open to attack from whatever player discovers your hoard.
Hoards and the resources they bring to you would depend on how many and how big local barbarian cities are. So this would create a downside to capturing barbarian cities, because they would lessen resources brought to your hoard.
This idea is kinda far out and crazy, i know, but it would allow for a more in depth battle and experience with the barbarians as well as use some space that is currently just pretty decorations.
Barbarian hoards would have no defense bonus and no way to get a bonus, so it would also be a liability in that each barbarian or player attack on it would require you to reinforce it. There would be lots of inherent pros and cons and if this idea is accepted im sure that would be a project for the brains over at the playmesh game balance scales.
This is more of a long term idea, maybe.something for valor 3.0. Let me know what you think, and as always, thanks for making a great game!
Bear with me on this. You know all the forests and mountains on the map? What if some of those were secret barbarian hoards that barbarians stashed their extra resources in? Players could find these hoards by scouting mountains and forests. Hoards would be defended by barbarians, but you could attack hoards and station your own troops there. These are not cities you can own, rather when you send your troops to control a hoard, they disguise themselves as barbarians and send the resources that the barbarians bring to them to whatever city you sent them from. There are no buildings in the hoard you can upgrade, and you cant train troops from the hoard. However, barbarians will eventually find out your troops arent really barbarians and will attack them regularly. You can lessen how often they attack by researching barbarian culture and thereby improving your soldier's disguise. Also, you will be open to attack from whatever player discovers your hoard.
Hoards and the resources they bring to you would depend on how many and how big local barbarian cities are. So this would create a downside to capturing barbarian cities, because they would lessen resources brought to your hoard.
This idea is kinda far out and crazy, i know, but it would allow for a more in depth battle and experience with the barbarians as well as use some space that is currently just pretty decorations.
Barbarian hoards would have no defense bonus and no way to get a bonus, so it would also be a liability in that each barbarian or player attack on it would require you to reinforce it. There would be lots of inherent pros and cons and if this idea is accepted im sure that would be a project for the brains over at the playmesh game balance scales.
This is more of a long term idea, maybe.something for valor 3.0. Let me know what you think, and as always, thanks for making a great game!