Grouping units for different situations

Post here any ideas or suggestions you have for improving Valor.
Pauld2468
Guardian
Posts: 234
Joined: Mon May 21, 2012 9:35 am

Grouping units for different situations

Postby Pauld2468 » Wed May 30, 2012 9:56 pm

Ok ive got a good solid infantry now it would be cool if i could group them in to two or more equal or not so equal groups to go out and attack different places at the same time.

I know i can so this manually but i have to select which ones and how many each time.

Like say i have 250 total of each unit i would like to be able to set up

Group A 100 of each
Group B 100 of each
Group C 50 of each to maybe stay home and guard while the other two are away

Then as units get killed off i can regenerate the group(s)by recuiting more after they return from battle

Similar to command and conquer type games

Orso
Lancer
Posts: 1
Joined: Thu May 31, 2012 10:27 pm

Grouping with commanders

Postby Orso » Thu May 31, 2012 10:31 pm

I like the idea and would also like to have units that I could group and maintain their numbers together.

It would be awesome if there was a war college building where you could train generals, and name them, give them troops, and based on the attacks or defensive experience the troops they lead get an offensive or defensive bonus. If they suffer a severe loss the commander could even die on the field of battle.

Coolcat4days
Lancer
Posts: 10
Joined: Sat Apr 07, 2012 9:50 pm

Postby Coolcat4days » Thu May 31, 2012 11:01 pm

What if new housing buildings were made to accomodate 3 major groups. Then you could just automatically train troops for the squad in the houses


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