Choice of haul

Post here any ideas or suggestions you have for improving Valor.
5krunner
Lancer
Posts: 5
Joined: Tue May 29, 2012 9:28 pm

Choice of haul

Postby 5krunner » Thu Jun 14, 2012 2:12 pm

I was thinking it is kind frustrating that the troops always bring pretty even amounts of resources back. How about giving an option to tell them to bring back as much of just one resource as possible but fill the rest of the haul with the other resource.

Pauld2468
Guardian
Posts: 234
Joined: Mon May 21, 2012 9:35 am

Postby Pauld2468 » Thu Jun 14, 2012 4:40 pm

Pauld2468 wrote:Heres a thought. How about allowing us the ability to control how many resourses our troops bring back of a particular resourse from a batlle. Like on a slider in % or something

Example

100% wood 0% clay 0% iron
Or
20% wood 80% clay 20% iron

Instead of having it all equal amounts

The way i see it if im going to suffer some losses from a battle i would like to haul back as much of a particular resourse i need and leave what i dont behind


I suggested this a while ago but found that after i recruted more knights and guardians that not only they haul more they are alot faster than the other units so pilaging barbs worked out a lot better.

Fire820
Scholar
Posts: 602
Joined: Sun Jun 03, 2012 7:57 pm

Postby Fire820 » Thu Jun 14, 2012 4:49 pm

Yes. This has been suggested before. But if you send enough troops, or when you get knights, the idea kinda becomes irrelevant and an annoyance. No offense

5krunner
Lancer
Posts: 5
Joined: Tue May 29, 2012 9:28 pm

Postby 5krunner » Sun Jun 17, 2012 10:20 pm

Well i still This would still be helpful because in one of mu cities in Bryndal, i have about 400k iron and 100k of the other resources.

Fire820
Scholar
Posts: 602
Joined: Sun Jun 03, 2012 7:57 pm

Postby Fire820 » Sun Jun 17, 2012 11:04 pm

Market. Give away resources. Farm A LOT


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