New army/soldier ideas

Post here any ideas or suggestions you have for improving Valor.
Orlor

Postby Orlor » Wed Jun 13, 2012 2:38 pm

Lets keep this focused on discussion on new units only please.

Sparda007
Knight
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Location: Not worth mentioning....

Postby Sparda007 » Thu Jun 14, 2012 5:09 am

Sorry orlor....

Fire820
Scholar
Posts: 602
Joined: Sun Jun 03, 2012 7:57 pm

Postby Fire820 » Thu Jun 14, 2012 11:24 am

My apologies Orlor. Sparta what worlds do you play? We could continue our discussion in them through messages if you want.

And for the unit. I'd honestly like a balanced unit in the beginning but not further in the game

Sparda007
Knight
Posts: 84
Joined: Wed Apr 04, 2012 3:49 pm
Location: Not worth mentioning....

Postby Sparda007 » Thu Jun 14, 2012 3:45 pm

So, i guess we all need a balaced troop now and then....

Its sparda not sparta, they're completely different, sparda is a demon lord,
And i honestly dont think there was much of a discussion, mostly arguments, for and against.......
So nevermind fire820.....

Fire820
Scholar
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Joined: Sun Jun 03, 2012 7:57 pm

Postby Fire820 » Thu Jun 14, 2012 4:47 pm

Agreed. And auto-correct changed it and I didn't feel like making a new post just to correct it. And ok

Limelite
Lancer
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Joined: Thu Jun 07, 2012 2:00 am

Postby Limelite » Fri Jun 15, 2012 12:30 am

Why not bazooka, tanks, mammoth tanks? lol!

Jothemaster
Guardian
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Location: Oshkosh, Wisconsin, USA

Postby Jothemaster » Fri Jun 15, 2012 8:30 pm

The archer could be a unit trained in the workshop. It would be a defensive unit. It's special would be it could attack some units (like ram) before the attack commences ( 1 archer has 150 defense and 10 attack and cost 5 pop, and then 10 would have 1500 defense and take 50 pop, and kill so many units equal to the defensive total.) The only downfall would be the travel time. Archers would have a travel time of 18 min per field, making them not the most effective for support. But they would be a great edition to the game!!

ItabeiTsukurite
Lancer
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Location: California, USA

Postby ItabeiTsukurite » Sat Jun 16, 2012 10:54 am

Well, my thought on archers is that we don't need another infantry unit. I would think if we had archers, they would be countered by Guardians who would ride among then and lop off their heads. Then we would want crossbowmen to pierce the armor of the Guardians. It's like that book, "If You Give a Mouse a Cookie," by Laura Numeroff.

Now, trebuchets on the other hand, just kidding.

As for the, Big Bang Theory, it's called a theory because it's our best guess. Plus it's a great show, and a catchy song.

BigZEUS
Knight
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Location: Valor

Scholar improvment

Postby BigZEUS » Sun Jan 27, 2013 4:40 pm

What do you think on another scholar troop, I.E a scholar that takes more loyalty down, or even all the loyalty? But you could only get this scholar if you reach a certain amount of scholarships. Could even make a title for it, bronze silver and gold. Pardon the interuption, random thought ;)

BigZEUS.

Fire820
Scholar
Posts: 602
Joined: Sun Jun 03, 2012 7:57 pm

Postby Fire820 » Wed Jan 30, 2013 10:12 pm

BigZEUS wrote:What do you think on another scholar troop, I.E a scholar that takes more loyalty down, or even all the loyalty? But you could only get this scholar if you reach a certain amount of scholarships. Could even make a title for it, bronze silver and gold. Pardon the interuption, random thought ;)

BigZEUS.


What do I think of it? I honestly think that scholars are fine as is. The speed is balanced by the fact that it is the only one that can lower loyalty. And vice-versa. As far as a scholar that lowers loyalty more or all the way, I see no need. Just send multiple scholars. Or if you only have one, hope they don't defend. It's all part of the game.


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