Vacation Mode

Post here any ideas or suggestions you have for improving Valor.
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MechaStorm
Posts: 373
Joined: Wed Jun 27, 2012 9:15 pm

Postby MechaStorm » Sun Jul 01, 2012 10:37 pm

i think its more interesting to have your guild mates send you tripwires to protect you while your gone. cuz then you know that the guild is watching your back. you dont need someone to take care of you. So in this case i dont like the idea of it overall (sorry if im crushing your dreams)

theaeesomedude
Lancer
Posts: 19
Joined: Sat Jun 30, 2012 9:12 am

Postby theaeesomedude » Tue Jul 03, 2012 1:22 pm

I think sitter is a good idea but there is a disadvantage the player that is the sitter can do whatever you let him but he can choose what he wishes to attack even if its a HUGE city and other things plus most guilds take experienced people so if you are a bigginer but are going on a vacation and hav no guild then you cant do it

sick
Knight
Posts: 30
Joined: Fri Jun 08, 2012 4:20 pm

Postby sick » Wed Jul 04, 2012 9:28 am

Anything is better than how it is now. All of us have some kind of obligation albeit family or work, and could use a tool. This is a game and even work gives time off. I would gladly pay 15 dollars for a week pause on my account.

MagicPie
Lancer
Posts: 20
Joined: Thu Jul 05, 2012 7:03 am

Postby MagicPie » Sun Jul 08, 2012 8:41 am

I think the sitter idea is great!

You could give them "rights" to you city like they can only upgrade buildings and recruit.
Or any combinations.

This would be a great addition to valor!

Pauld2468
Guardian
Posts: 234
Joined: Mon May 21, 2012 9:35 am

Postby Pauld2468 » Wed Oct 10, 2012 2:28 am

Just started a similar type game and i like what they do for vacations. Thought i would share the idea copy and pasted thier rules on the subject

Vacation mode

Vacation mode serves to protect players against attacks and espionage during extended periods when they are unable to play. However, any attacks and espionage attacks that were launched against your castle before you activated Vacation mode will be carried out.

Once a player activates Vacation mode, he will not be able to log in to his account for a period of 48 hours. It is not possible to cancel Vacation mode once it has been initiated!
To avoid any misuse of Vacation mode to temporarily protect yourself prior to an attack, protection will only begin 12 hours after activation. Each player has 42 vacation days a year.

I do like the 12 hour lead up to vacation time before activation

Shaddowwolf1972
Lancer
Posts: 1
Joined: Wed Oct 10, 2012 6:42 am

Postby Shaddowwolf1972 » Wed Oct 10, 2012 7:13 am

I like the sitter idea only thought is a limitation on attacks so that the sitter can't use your account to clear a city and take that city over themselves

Strahd11
Knight
Posts: 35
Joined: Sat Jun 02, 2012 12:40 am
Location: San Antonio

Postby Strahd11 » Wed Oct 10, 2012 1:33 pm

I disagree with "vacation" mode and "sitter." Both will just lead to abuses. Part of the draw to valor is the fact that you are never safe. Your cities can be taken from you at any time, barring truce, which lasts 24 hours. As @mechastorm mentioned this is what trip wires are for. Maybe you need to rethink your guild members.
The sitter idea, is good intentioned, but will only less to hacked accounts. Another draw to valor is no one can get into your account, except support. Your ideas are well thought out, however i do not believe they'll fit in valor. At least the way valor is now.

Bailey98
Knight
Posts: 69
Joined: Fri Aug 10, 2012 3:27 am

Postby Bailey98 » Wed Oct 10, 2012 2:09 pm

Before vacation mode can't you just recruit troops to protect your city(i.e 3500 guards & 5000 sentries)?

bananabandana

Postby bananabandana » Wed Oct 10, 2012 2:29 pm

Zarckovich wrote:Sitter.
The idea is that you can make one of your guild mates watch over your city. The one who ownes the cities can allow a guildmate to:
-build
-recrute
-trade
-attack
-support
-demolish buildings
-conquer
(maybe you have another idea)
These things are optional, so you can for instance allow a guildmate to build, recrute and trade, but not to attack, support, etc. any combination can be made.
In order to let someone watch your city you can open the menu and there should be a button called "sitter". By tapping this button you get a new window. In here you can type the player name of your sitter (must be a guildmate) and press enter. Then you of course get a warning if you really want to.
As next another new window opens. Here you can select what the sitter is allowed to do and what the sitter is not allowed to do.
The last step is typing a security code (picture with letters/numbers, you have to copy) and then you have a sitter.

Summary of menu:
-menu
-all options...
-sitter
-type sitter name
(warning if you want to
proceed)
-select things that
sitter is allowed to do
-tap proceed
-security code
-tap proceed
-you have a sitter

If you know the online game Travian, then you probably understand what i mean.

The sitter takes care of your cities when you are gone for some days (a week...). When you are back you simply deactivate the sitter.


I like this idea a lot, granted there is a LOT of trust you'd have to put in that guild mate or friend to not screw you over in that time. But this idea is a huge improvement on a standard vacation mode.

My main qualm against vacation mode is that it ruins the PvP aspect of the game. Sure with a freeze you would not gain any benefits and would start back into the game "below" the curve, but consider late game, players can use vacation mode as a huge deterrent to a massive guild invasion, which, though it may not waste enemy troops or resources, it will most definitely ruin hours even days of planning, organizing, and executing by the push of a button. Other than that, in a PvP environment, players are meant to be kept on their toes. It adds to the excitement, but I understand that it can be frustrating to lose so much time and effort simply by taking a vacation or being away from your device.

I've seen players pass off their devices to friends, but a virtual way to do that would be much more efficient, which is why I like your sitter idea. Perhaps you could even add incentive for your guild to watch over it, like a payoff.

I also like MagicPie's idea of limiting the features the other player could access, as an account protection tool.

Nice work, Zarckovich!

User avatar
Dieformason
Posts: 142
Joined: Thu Oct 04, 2012 9:10 pm

Postby Dieformason » Thu Oct 11, 2012 3:45 pm

Nope, people when they get attacked can just go in vacation mode and never leave it and their 500 cities would never be capped. Seen it happen in many other games and its a terrible plan.

In addition the "sitter" plan is also a bad one.
You can have basically 24 guildmates all have their cities being controlled by 1 player. If each only has say 3 cities or so(assuming its the start of a war) this one player could time attacks between all players and could easily dominate a region early out. Even if its only one player his attack and defense basically doubles. I'm not in favor at all.


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