Commander limit

Post here any ideas or suggestions you have for improving Valor.
Sun Tzu
Lancer
Posts: 4
Joined: Mon Dec 05, 2011 4:40 pm

Commander limit

Postby Sun Tzu » Mon Dec 26, 2011 4:33 pm

Why does it exist and how to increase or abolish it?

Killerxx777
Guardian
Posts: 115
Joined: Fri Dec 02, 2011 6:54 am

Postby Killerxx777 » Mon Dec 26, 2011 11:52 pm

Cant decrease or abolish it.It exists to make the game more strategic

Pepito80
Lancer
Posts: 15
Joined: Sun Dec 25, 2011 12:15 am

Postby Pepito80 » Tue Dec 27, 2011 12:41 am

Commander?

Baero
Lancer
Posts: 14
Joined: Wed Nov 23, 2011 1:46 am
Location: Northern Lower Michigan

Postby Baero » Tue Dec 27, 2011 9:53 am

I think that there should be a limit for support commanders separate from attack/scout. It sucks when one city has trip wires setup in quite a few cities and then you don't have the ability to scout/attack as much. This could be an easy implementation. I read in another post that the Rally Point should have levels. Each level will increase the amount of commanders. I think that's a wonderful idea!

Kev265
Knight
Posts: 77
Joined: Sun Dec 11, 2011 4:22 am

Postby Kev265 » Tue Dec 27, 2011 9:58 am

Agreed with levelling rally point was a very good idea

Baero
Lancer
Posts: 14
Joined: Wed Nov 23, 2011 1:46 am
Location: Northern Lower Michigan

Postby Baero » Tue Dec 27, 2011 10:24 am

Something I just thought of... If you get a successful ballista attack on your rally point this could really... Really p!ss you off :p

Kev265
Knight
Posts: 77
Joined: Sun Dec 11, 2011 4:22 am

Postby Kev265 » Tue Dec 27, 2011 10:34 am

Rally points already get attacked lol

Baero
Lancer
Posts: 14
Joined: Wed Nov 23, 2011 1:46 am
Location: Northern Lower Michigan

Postby Baero » Tue Dec 27, 2011 10:36 am

My point being. You'd have to level your rally point back up to be able to have more commanders. Unless each level doesn't take long to build, this could be frustrating and fun at the same time.

Kev265
Knight
Posts: 77
Joined: Sun Dec 11, 2011 4:22 am

Postby Kev265 » Tue Dec 27, 2011 10:45 am

It would be the main target of attacks !!! What an awesome idea ll keep that at level 0 and you win ;) so maybe make it really really quick to rebuild lol

Beware
Lancer
Posts: 5
Joined: Mon Nov 21, 2011 6:21 am

Postby Beware » Tue Dec 27, 2011 4:17 pm

My advise is to put this limitation out of the game. You command your troops why limit this? It is a real squeeze i you have a scout city as stated above. I also think you should be able to protect non guild members, but i guess that is another topic :)
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