Multi-City Management
- fortheLOVE
- Posts: 76
- Joined: Fri Oct 05, 2012 10:51 am
- Location: Texas
wow, from what I've read.. I didn't read it all. most of you are looking for a.i. to apply to large groups of cities so you don't have to do some of these things yourselves. part of the game strategy is managing your time you do have to take care of these things. a regional filter in the side bar would be great to help micromanage what sections are tended to in blocks. after 50 cities it does take a lot of time to scroll through every city. but I have always made mental notes of what coordinates I've tended to and which ones I haven't. I also apply my own attack strategies to my cities to designate which city I'm most likely being attacked at. part of the strategy base of the game, I believe, is time management. battles aren't supposed to be won on your 10 minute break. personally, I find it to be the most challenging aspect of the game. challenging myself to track logistics and tend to cities based on priorities and enemy locations. but automated scholarship purchasing and resource level based a.i. based on player set parameters seems like you're asking for more lag time because it will take up more memory to run systems within the game..
-enjoythefall
-278392193
w110 Anarchy (Anonymous)
-278392193
w110 Anarchy (Anonymous)
All posters on this thread should disclose the highest amount of cities obtained so that PM can calibrate the comment. My highest was in the 300-400 city range. I have typically been in top twenty and frequently number one in new and emerging worlds until mcm turns me off the game somewhere in between city 50-150.
- LordFirefall
- Posts: 1002
- Joined: Thu May 31, 2012 4:15 am
- Location: Montival
- Kingjason666
- Knight
- Posts: 87
- Joined: Sun Mar 18, 2012 7:50 am
- LordFirefall
- Posts: 1002
- Joined: Thu May 31, 2012 4:15 am
- Location: Montival
Attack and defense from one page
I second, third and 4th the request for seeing all incoming and outgoing on one page.
It would be the most useful feature, searching through all the cities and(for me anyway) waiting up to 30 seconds for each while it refreshes is not ideal.
If you could see what you have outgoing and the times in order of land time and same with incoming you could better launch/dodge and defend your cities.
Being able to go to the any of the cities in the list would be a must also.
Thanks for the hard work
SirD
It would be the most useful feature, searching through all the cities and(for me anyway) waiting up to 30 seconds for each while it refreshes is not ideal.
If you could see what you have outgoing and the times in order of land time and same with incoming you could better launch/dodge and defend your cities.
Being able to go to the any of the cities in the list would be a must also.
Thanks for the hard work
SirD
- LordFirefall
- Posts: 1002
- Joined: Thu May 31, 2012 4:15 am
- Location: Montival
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