Needed guild utilities

Post here any ideas or suggestions you have for improving Valor.
Depleted
Lancer
Posts: 2
Joined: Thu Jan 05, 2012 1:59 pm

Needed guild utilities

Postby Depleted » Thu Jan 05, 2012 2:13 pm

Valor needs the following for better guild management;
A. A time stamp for login for maintaining an active guild.

B. A quick reference color bubble next to guild players name to show currently online.

C. A guild combat history report to show aggressive activity as well as defensive activity.

D. A rank that allows members to invite but not remove.

E. A private forum channel for official meetings with officers and staff.

russianIvan
Knight
Posts: 36
Joined: Tue Dec 27, 2011 3:13 pm
Location: Russia(RF)

Postby russianIvan » Thu Jan 05, 2012 2:28 pm

D-general....

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Valorgamer
Guardian
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Location: England

Postby Valorgamer » Thu Jan 05, 2012 3:31 pm

A + B - vital

E - would be an excellent addition

russianIvan
Knight
Posts: 36
Joined: Tue Dec 27, 2011 3:13 pm
Location: Russia(RF)

Postby russianIvan » Thu Jan 05, 2012 3:32 pm

Agree.....

bananabandana

Postby bananabandana » Thu Jan 05, 2012 4:17 pm

I was incidentally just talking about E. with a coworker, and B. sounds incredibly useful as well.

Depleted
Lancer
Posts: 2
Joined: Thu Jan 05, 2012 1:59 pm

Postby Depleted » Thu Jan 05, 2012 6:17 pm

russianIvan wrote:D-general....


What I was looking for was a recruiter rank that cannot remove anyone and leave the general rank reserved for more trusted allies, and make it where a general cannot remove a general but a warlord would be needed for the removal of a general. A hierarchy scheme for removal.

Emet
Lancer
Posts: 10
Joined: Thu Dec 08, 2011 2:41 pm

Postby Emet » Fri Jan 06, 2012 10:49 am

I would also like for certain ranks to be able to send a guild message, Yu could say use the forum, or announcement, but a lot of members ony use the forum for activity checks.

Achilles
Lancer
Posts: 7
Joined: Thu Jan 05, 2012 11:20 pm
Location: Miami, FL

Postby Achilles » Mon Jan 09, 2012 7:10 am

All of the above sounds very useful and game efficient.

Dewarrior
Knight
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Location: united states
Contact:

Postby Dewarrior » Mon Jan 09, 2012 10:26 pm

I agree to all the above

Lord Kauneonga
Knight
Posts: 42
Joined: Tue Dec 13, 2011 3:01 pm

Postby Lord Kauneonga » Thu Jan 12, 2012 6:55 pm

I like all of these ideas. They are much needed.


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