Has the idea of factions ever been brought up? If one half of the map was one faction and the other side was another faction that would create a massive never ending war
Another idea is combining some servers so that there are a lot more people to play with and fight against.
Also, a world marketplace would be cool. Where you could buy/sell resources and troops. Would be a world economy!
If any of these ideas can't be done I'd like to know why not :/
Some things to concider, maybe?
Well the first thing would be you can't combine 2 worlds ontop of each other. People own cities on the same coords as others on different worlds and a world would never be able to be fully conquered if you just kept combining them all. Plus that would put even more download data stress on devices and probably lag out their servers too.
Scruffy420 wrote:Has the idea of factions ever been brought up? If one half of the map was one faction and the other side was another faction that would create a massive never ending war
Another idea is combining some servers so that there are a lot more people to play with and fight against.
Also, a world marketplace would be cool. Where you could buy/sell resources and troops. Would be a world economy!
If any of these ideas can't be done I'd like to know why not :/
There isn't a "world marketplace" but there is a local one where you can trade resources. But that might be a good idea if you could trade units.
Because war is war, and war never changes.
-
- Lancer
- Posts: 11
- Joined: Sun Feb 26, 2012 1:41 am
-
- Lancer
- Posts: 11
- Joined: Sun Feb 26, 2012 1:41 am
With guilds and diplomacy (allies,nap,enemies), factions are unneeded. A never-ending war is unappealling to those who wish to dominate. Though finding and solidifying alliances could use some features. Perhaps equally mutual alliances between 3 guilds or more, can get a name and rank for the alliance. Or a penalty system for minor infractions.
-
- Lancer
- Posts: 11
- Joined: Sun Feb 26, 2012 1:41 am
I disagree. I think having factions with some sort of neutral zone would be sweet and make poeple want to play more. The dominating part would come in if your faction could carve a path through the neutral zone to the other side. Without factions, single guilds or alliances conquer everyone and that wouldn't be very fun. If it got to that point and one alliance ruled the entire world that would make me want to join the next available world. Factions would add a whole new level of strategy to the game.
Who is online
Users browsing this forum: No registered users and 8 guests