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Posted: Sat Apr 07, 2012 1:41 pm
by ramorocks
I want a beast! that's super funny. I do agree though hiding places are a joke. I leave those and workshops til the very end.

adding a beast would be fun though. but only if city's buildings are maxed out. that would give us an incentive to max out buildings. because now there is none. maxing out city hall? useless! only buildings I really strive to max out are the resources, warehouse and wall. we need a beast!

Posted: Sat Apr 07, 2012 4:46 pm
by Duke24
That's what walls are for. And defense is good enough without a beast.

Posted: Sat Apr 07, 2012 7:33 pm
by Gwynbleidd
how abput replacing the hiding place wiht a refinery. it does basic reaserach in wood, steel, iron etc in terms of improving particular aspects such as defense against military/cavalry etc, of all or selected units. similar to the upgrades in the forge, however each type of refinery can grant only one set of points like attack or speed etc. Preferably all of this being low cost in the begining as it would generally be wood and iron research but later it gets more expensive.

Posted: Sat Apr 07, 2012 9:16 pm
by DeathViruzX
How about just making the hiding place hold more resources? Seriously. At the end of the game where resources just flood your 500K warehouse 10K worth of hiding isn't gonna be useful when an enemy sends thousand of knights at your doorstep to plunder all your resources.

Posted: Sat Apr 07, 2012 10:44 pm
by JonnyBoy101
And doesn't really hide anything cuz at each level it hides the same amount. So if u knew what level hide how much it's pointless. If ur scouts are level two then u can see how many resources there hiding.