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Keypad

Posted: Mon Apr 23, 2012 2:17 pm
by Agrementos
Before the patch v1.9.. We were using number keypad when we are recruiting(the recruiting inputs are only avaible for number,so directly shows the number keypad) After patch, directly open alphabet keypad.. Old desing was more useful!

Posted: Mon Apr 23, 2012 2:19 pm
by Orlor
The numeric only keyboard had a few issues with it.

First there was no enter key so you had to click off it in order to close it.
Second it didn't have a - sign so you couldn't properly use the simulator for entering any sort of negative luck.

Posted: Mon Apr 23, 2012 10:48 pm
by ramorocks
can't you guys make your own keyboard?

Posted: Tue Apr 24, 2012 2:19 am
by Agrementos
isn't it possible to use different keyboards for recruit, simulator and chat&forum

Posted: Tue Apr 24, 2012 2:21 am
by Agrementos
A special keyboard with different font like mediavel gothic can be good desing.. Example font of the game world of warcraft is perfect, and it is like a sing of game..

Posted: Tue Apr 24, 2012 8:48 am
by Bdenuto
At least have the keypad open up with numbers. Opening up to the letters keypad and ALWAYS having to switch to numbers is silly if, for coordinates or troops, all you would ever enter is a number.

Posted: Tue Apr 24, 2012 7:53 pm
by BlackWolf
I'm used to the number pad and I think I would be disadvantaged by switching to the keypad, is there any chance you can out a toggle in the options to allow players to decide which one they want to use? or toggles, so that they can select a different pad for different screens, depending on what they find most convenient?