Gold cost
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- Lancer
- Posts: 4
- Joined: Sun Apr 29, 2012 8:12 pm
Gold cost
I believe that the gold is extremely overpriced. Even if you were to cheapen the prices you would still be making plenty of money from the sheer quantity of how Many people play Valor. Think about it, look at the populations of the worlds, 55,000- 60,000 per world. If each person bought only 1.00's worth of gold that's plenty of money in your pocket. Please thank about it, Stararagorn55
I suppose its more like 55000-60000 CITIES which most of them are just barbs or player(#)
In my opinion there is about 700-800 active people in each world... Also not many buy gold (maybe around 50?)
But on the other hand the price of gold is too deer thats why i will not spend any more money on it unless its changed
In my opinion there is about 700-800 active people in each world... Also not many buy gold (maybe around 50?)
But on the other hand the price of gold is too deer thats why i will not spend any more money on it unless its changed
I completely agree... This game is almost an exact copy of Travian and gold there was cheaper and so affordable that everyone was always purchasing more. The gold price here is so overpriced that I sometimes think they don't want us to buy it or they set those prices as a joke! :-) seriously... it's just a poor marketing decision... It's always better to sell more for less than to sell less for more! If it's cheap people incentive friend to buy and thus making the gameplay better ... This way everyone recognizes that is better to save the money for more important things than an online game. Just my 5 cents... I made today my 1st and last gold purchase.
Cheers
Cheers
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- Lancer
- Posts: 4
- Joined: Sun Apr 29, 2012 8:12 pm
I sent an email suggesting a few ideas... I definitely agree that gold is overpriced. It's a disincentive to buy it, but then again... Great games like this aren't free and shouldn't be free... After all, the makers deserve to make money so they can continue to expand and improve the game, as well as provide server support, customer support, etc.. These things cost money, and I can't imagine that their revenue stream is optimal.
I suggest this... Static "free" play where the player is required to "buy" gold if they want it. Or.. subscription memberships that allow you to regen gold at a slow rate. Subscriptions would allow you to extrapolate future revenue and would be lower cost alternatives as a way to obtain gold. I think they would gain much more revenue this way and would have a less disgruntled player base where the gold issue is concerned.
I suggest this... Static "free" play where the player is required to "buy" gold if they want it. Or.. subscription memberships that allow you to regen gold at a slow rate. Subscriptions would allow you to extrapolate future revenue and would be lower cost alternatives as a way to obtain gold. I think they would gain much more revenue this way and would have a less disgruntled player base where the gold issue is concerned.
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- Lancer
- Posts: 4
- Joined: Sun Apr 29, 2012 8:12 pm
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