Top ten Multiple suggestion requests from my guildies
Posted: Sun May 06, 2012 8:37 pm
Dear playmesh, valorknights, and trolls..
I have a few suggestions I'd like to see implemented. But being realistic I dunno if these are possible with the games graphics and server engines, ..well as awesome as it seems.
So here we go I'll try and make it quick and if u want more info mail me.
1. Zoom out on the map, guild leads and later game I'd find this very helpful.
2. I'd like to be able to have either more color choices for allies, or perhaps different color flags on the map to tag a player or guild.. Again trying to be realistic adding 100 flags to the map would bog down loading I'm sure.
3. A way to easily communicate in the forums and hide it from guild members that are not given a promotion.
4. Archers enough said I think an archery range
Would be a fun new unit set.
5. 30k population or at least 25k, 23,238 or what ever it is drives my need to have even numbers crazy.
6. I'd like to see the wheel change but I'll add it in on other threads.
7. Last but not least, as you add cities like around 20, it glitches way more often. I had a scholar appear for free, and army miraculously vanish, and resources not adding in correctly in a few of the cities on page three. Kind of like a gamble, some win some lose it seems. Any way I figured the way we page through cities in the top left is the majority of the reason, and needs reworked a bit. Maybe a drop down city page.
I have a few suggestions I'd like to see implemented. But being realistic I dunno if these are possible with the games graphics and server engines, ..well as awesome as it seems.
So here we go I'll try and make it quick and if u want more info mail me.
1. Zoom out on the map, guild leads and later game I'd find this very helpful.
2. I'd like to be able to have either more color choices for allies, or perhaps different color flags on the map to tag a player or guild.. Again trying to be realistic adding 100 flags to the map would bog down loading I'm sure.
3. A way to easily communicate in the forums and hide it from guild members that are not given a promotion.
4. Archers enough said I think an archery range
Would be a fun new unit set.
5. 30k population or at least 25k, 23,238 or what ever it is drives my need to have even numbers crazy.
6. I'd like to see the wheel change but I'll add it in on other threads.
7. Last but not least, as you add cities like around 20, it glitches way more often. I had a scholar appear for free, and army miraculously vanish, and resources not adding in correctly in a few of the cities on page three. Kind of like a gamble, some win some lose it seems. Any way I figured the way we page through cities in the top left is the majority of the reason, and needs reworked a bit. Maybe a drop down city page.