Going in blind with only 1 research level worlds

Post here any ideas or suggestions you have for improving Valor.
Pauld2468
Guardian
Posts: 234
Joined: Mon May 21, 2012 9:35 am

Going in blind with only 1 research level worlds

Postby Pauld2468 » Tue May 29, 2012 12:18 pm

Ok im in a world that has a max research level of 1. Without the abillty to research my scouts proves to be useless to know what im facing before i launch an attack.

How about all worlds that only have one research level upgrade at least make that automatically set to level 2 when starting then upgrade to level 3 instead of the way its set now 0 to level 1

Im in world 71

IdesOfMach
Knight
Posts: 50
Joined: Tue May 22, 2012 3:40 pm

Postby IdesOfMach » Tue May 29, 2012 1:27 pm

The way 1-level research worlds work (unless I'm mistaken) is that the scouts' abilities are set to L3. If any of your scouts survive, you get to see their attacking force. 50% of your scouts survive, you see their resources, 75% for buildings, and 90% for troops outside of city.

Sparda007
Knight
Posts: 84
Joined: Wed Apr 04, 2012 3:49 pm
Location: Not worth mentioning....

Postby Sparda007 » Tue May 29, 2012 1:53 pm

Not 90 , 100%

Pauld2468
Guardian
Posts: 234
Joined: Mon May 21, 2012 9:35 am

Postby Pauld2468 » Tue May 29, 2012 2:55 pm

Ok thats good to know thanks

IdesOfMach
Knight
Posts: 50
Joined: Tue May 22, 2012 3:40 pm

Postby IdesOfMach » Tue May 29, 2012 3:00 pm

Sparda, it's 90. Please read the in-game documentation before posting.


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