Give Away Cities, Not selling
Posted: Fri Jun 01, 2012 6:27 pm
If you made it so that you could only give cities away and not sell them i think this would be a solution to balancing issues. If the receiving person had to have an open slot for a scholar to be trained to receive a city it would keep the game in check expansion wise and make it so that it was honestly just a time saver so that you dont have to attack people in your own guild if they decide to quit. You could even make it so that to receive a city it would get rid of 50k of each resource like if you were to purchase the scholar and claim the city that is how much it would cost you. What are your guys thoughts on this or arguments against it showing how the game would suffer?