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Disbanding Troops

Posted: Sat Jun 16, 2012 3:21 pm
by Fhorar
I'm sure this has been brought up before but I can't find any recent threads in this section on this subject so I'm just posting this to try to help keep it at the front of your guys' minds.

Please please please implement a disband troops option. I'm not sure if anyone here has experienced it, but I and a few others in the world I play in have capped cities where people (when they know they are about to lose it) will build thousands of scouts before its taken -- thus making a good chunk of the population space useless (do you know how long it takes to kill off that many scouts?).

It seems like it would be such a simple thing to add, then again I'm not a developer...

Posted: Sat Jun 16, 2012 8:13 pm
by Fire820
This idea has been suggested before. I love it and personally am not sure why it hasn't been implemented yet. Orlor?

Posted: Sat Jun 16, 2012 9:49 pm
by Fire820
Sorry. Orlor, Orlor, Orlor.

Posted: Sat Jun 16, 2012 10:05 pm
by Orlor
Not always going to have a clear answer for these.

It is something the design team has on their list of things that would be cool to add.

Posted: Sat Jun 16, 2012 10:46 pm
by Fire820
That's understandable.

That's great! I hope it makes it into an update soon.

Posted: Sun Jun 17, 2012 5:49 am
by Deano87
Yeah sending troops off to die when I don't need them anymore is really taking a toll on my morality.

Posted: Sun Jun 17, 2012 9:14 am
by Collynm
It is an inconvinience to do things like sending troops on suicide runs or getting permission to attack someone