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Troop speed ups

Posted: Thu Aug 02, 2012 2:27 pm
by Foluolcolkol
Kinda like building speedups except its for troops

Posted: Thu Aug 02, 2012 3:49 pm
by massacre184
I agree with you, speed ups should be able to be used for both building AND troop production...which includes scholars

Posted: Thu Aug 02, 2012 5:07 pm
by LordFirefall
I disagree. This would unbalance the game too much.

Posted: Thu Aug 02, 2012 5:16 pm
by Fire820
I also disagree. This idea has been brought up before and was dismissed for this reason I believe. If you're attacking a city, and you clear it, but when your scholars reached it, they're all killed because of troops gotten through speed-ups, how would you like that? Yes, I know timing fixes the issue. Yes, I know guilds may support. But here's this idea too. For paying players, they could have a devastating army within minutes due to timing, speed-ups, and resource buying. And I do sympathize and understand where you're coming from as I once had the same wish. But from the above mentioned I dissuaded myself from it.

Posted: Thu Aug 02, 2012 7:17 pm
by Foluolcolkol
Not exsactly what i ment kinda like u speed up there travel time

Posted: Thu Aug 02, 2012 9:45 pm
by Fire820
Oh. Still against it though for same reasoning. A paying player could cap a city almost instantly. Plus how'd you like it if you had 10 hours to prepare for an attack but then it suddenly dropped to 2 hours

Posted: Fri Aug 03, 2012 11:57 am
by Foluolcolkol
That would suck but at the same time it wiuld make it more exciting

Posted: Tue Aug 07, 2012 1:00 am
by Mosser
Then the game would be even more unfair for those who don't have the money to buy speed ups. Pay to win will ruin a game.

Posted: Tue Aug 07, 2012 5:47 am
by Dyllly
I agree with fire820 and mosser it's good idea and that but still it's bit unfair

Posted: Tue Aug 07, 2012 9:30 am
by Thegoodspartan
This would make it so unfair for people in a guild war vs a paying guild