Ideas
Posted: Mon Dec 05, 2011 4:53 pm
Multi city hall and barracks research (unit types separate research)
In send troops to attack menu there should be total carry capacity (auto) calculation
Sending troops often affects awareness & moralit
Random encounters updates for forces while traveling (money villages people military etc) menu option to run scripts to auto handle situations
In send troops to attack menu there should be total carry capacity (auto) calculation
Sending troops often affects awareness & moralit
Random encounters updates for forces while traveling (money villages people military etc) menu option to run scripts to auto handle situations