I have many thought and suggestions but two keep coming back at me.
1). Update lag between cities.
Currently the city updates when i swipe to it and there is a delay while it updates, and it gets longer the more cities i accumulate. At 55+ cities it is getting lengthly and it interferes with gameplay.
I would like an option to update all my cities at once, as a user optional click. I understand that the delay would be long, but that would be preferable to me as i could do something else in the short term than manages my cities swiftly.
2. Combat queueing.
Many of us work, and large scale ops can be a real pain. Trying to coordinate landing times is grueling.
I would propose the ability to queue troops to launch automatically. This would obviously need limitations, i was thinking perhaps max 5 launches per city over a span of 5 days. All times would have to be valor time and troops in queue would be removed from the city at time of queueing, meaning they would not defend the city in case it was attacked. Such a convienance has to come at a price or it would unbalance the game. However, this feature would allow those of us who work to continue to play in the hours we cannt access easily.
My humble suggestions
Quark Games is currently working on a new "multi city management" system this should vastly improve the way players can manage their cities. I don't know much about what it entails, but you can read up on ideas going in for it in this thread http://forum.quarkgames.com/showthread.php?6494-Multi-City-Management. Sure hope it is an amazing edition, and comes relatively soon, thought its bound to be buggy too, im sure it will be much better then current style, and the bugs if any should be addressed with haste.
Bringer of Ruin
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